Sleeper Service wrote:Looks a lot like your mod files are corrupted. I recommend you re-download them another time.
Large Address Aware really helpfull, thanks! Now it works.
Мне стоило бы внимательнее читать ОП-пост.
Sleeper Service wrote:Looks a lot like your mod files are corrupted. I recommend you re-download them another time.
Nevill wrote:I assume nothing can be done about changing the UI to accomodate 10 levels of Weapons and Drones Systems made available by CE Infinite?
Nevill wrote:I rarely play the game in one sitting, and certainly not the CE Infinite ones. If there is no workaround for the Artillery system to prevent it from breaking saves, can a separate add-on be made available that would prevent the system from appearing in shops altogether? Or is it too much work for too little gain, especially if there is a warning in place?
Nevill wrote:Speaking of the warning, can it be rephrased in a way that would fit the text box? I know that with the amount of stuff the mod adds and with the text box being on the smallish side it is inevitable that some of it won't fit, but I still think it should be avoided when possible.
Nevill wrote:Are the changes that came with the AE in relation to resourses/weapons gained in events being visually shown rather than described hard-coded? I feel like they are the biggest offender when it comes to the text exceeding the window boundaries.
Sleeper Service wrote:Thats a problem related to how SMM handles appending stuff. Will eventually get fixed with a new version of SMM.
Nevill wrote:I rarely play the game in one sitting, and certainly not the CE Infinite ones. If there is no workaround for the Artillery system to prevent it from breaking saves, can a separate add-on be made available that would prevent the system from appearing in shops altogether? Or is it too much work for too little gain, especially if there is a warning in place?