FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
jollyolly
Posts: 11
Joined: Sun Sep 22, 2013 4:51 am

Re: FTL Captain's Edition 1.057

Postby jollyolly » Fri Oct 04, 2013 4:46 pm

Sleeper Service wrote:PMed you about that. ;)


it doesn't show up :( i guess since i can't send any it won't let me receive one either....
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CrashSanders
Posts: 153
Joined: Mon Nov 12, 2012 4:19 pm

Re: FTL Captain's Edition 1.057

Postby CrashSanders » Fri Oct 04, 2013 10:37 pm

Rebel repair ship with swarm missiles and blaster cannon - very bad idea. Especially in Sector 1. It lowered me for 3/4 of my initial hull. Either fix it's weapons or I don't know.
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manycamy
Posts: 1
Joined: Sat Oct 05, 2013 10:35 pm

Re: FTL Captain's Edition 1.057

Postby manycamy » Sat Oct 05, 2013 10:44 pm

i came across a 'second hand anti-personal drone'. the description is normal, but then says that it has already terminated dozens of individuals. couldn't find the info anywhere. is this better or worse than normal? it wasnt on any of the added mods websites.... and i have only one other mod installed, the KRS obsidian cruiser, which its definitely not from.

i also cant really find any other info on any of the mods. there should be a captains edition wiki!
dalolorn
Posts: 532
Joined: Sun Sep 23, 2012 8:06 am

Re: FTL Captain's Edition 1.057

Postby dalolorn » Sun Oct 06, 2013 9:10 am

manycamy wrote:i came across a 'second hand anti-personal drone'. the description is normal, but then says that it has already terminated dozens of individuals. couldn't find the info anywhere. is this better or worse than normal? it wasnt on any of the added mods websites.... and i have only one other mod installed, the KRS obsidian cruiser, which its definitely not from.

i also cant really find any other info on any of the mods. there should be a captains edition wiki!


I believe it drains more power. Or less power.

I second this request! :D
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Sleeper Service
Posts: 2305
Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.057

Postby Sleeper Service » Sun Oct 06, 2013 10:42 am

That one is a duplicate to even out probabilities. There could have been just more normal drones but I figured I can also give them another name and description cause it's almost no effort. The other internal drones have this variants as well an some of them behave slightly different.

Well if your really want a wiki I can't stop your from making one. :D I don't give so much information here cause in my opinion that can kill a lot of the fun.
Josh333
Posts: 3
Joined: Sun Oct 06, 2013 10:08 am

Re: FTL Captain's Edition 1.057

Postby Josh333 » Sun Oct 06, 2013 3:28 pm

This Mod is Awsome Thank you !!!
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R4V3-0N
Posts: 1291
Joined: Sun Oct 06, 2013 11:44 am

Re: FTL Captain's Edition 1.057

Postby R4V3-0N » Mon Oct 07, 2013 9:14 am

This mod is simply amazing, words cannot express, seriously.

I love this mod so much and I can't wait to see where it will go next!
I wonder if the 2nd rebel cruiser will be a enemy soon and more space station like targets and events.

I seriously can't wait for the up coming updates and to see where this mod will go! keep it up.
R4V3-0N, a dreamer.
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Sleeper Service
Posts: 2305
Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.057

Postby Sleeper Service » Mon Oct 07, 2013 2:21 pm

R4V3-0N wrote:I seriously can't wait for the up coming updates and to see where this mod will go!


Well, I can give you some hints:


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Augment Extension preview

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1.07 beams
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R4V3-0N
Posts: 1291
Joined: Sun Oct 06, 2013 11:44 am

Re: FTL Captain's Edition 1.057

Postby R4V3-0N » Mon Oct 07, 2013 2:28 pm

You're awesome, thanks for the hints.
R4V3-0N, a dreamer.