The Xoa

Distribute and discuss mods that are functional. Moderator - Grognak
TheSwiftTiger
Posts: 68
Joined: Sun May 12, 2013 9:21 am

The Xoa

Postby TheSwiftTiger » Sun May 26, 2013 1:21 pm

Hello everyone! I made another mod and this time it adds a ship, 2 custom drones, and a new weapon. The ship is called The Xoa and it replaces the Torus. It has a missile launcher called the Armageddon and an Engi drone.
This ship was made using the Superluminal ship editor and some coding of my own.
This is my second mod, my first mod was The Vega.
Use with GMM (Grognak's Mod Manager).

Download: http://www.mediafire.com/?m3q4pgjid93xksj

Screenshots:

Image
Last edited by TheSwiftTiger on Sun May 26, 2013 6:06 pm, edited 1 time in total.
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Metzelmax
Posts: 364
Joined: Wed Sep 26, 2012 7:59 am

Re: The Xoa

Postby Metzelmax » Sun May 26, 2013 3:31 pm

Code: Select all

<weaponBlueprint>DRONE_MISSILE</weaponBlueprint>


There is no such weapon in your blueprint neither is it a standard FTL drone weapon. its only in drones plus mod. This will not work without.
Here is the Stuff I made:
ImageImageImageImage
And stuff is always better than no stuff, right?
TheSwiftTiger
Posts: 68
Joined: Sun May 12, 2013 9:21 am

Re: The Xoa

Postby TheSwiftTiger » Sun May 26, 2013 5:59 pm

Metzelmax wrote:

Code: Select all

<weaponBlueprint>DRONE_MISSILE</weaponBlueprint>


There is no such weapon in your blueprint neither is it a standard FTL drone weapon. its only in drones plus mod. This will not work without.


I'll fix that.

Link updated.
Thunderr
Posts: 142
Joined: Sun May 19, 2013 9:09 pm

Re: The Xoa

Postby Thunderr » Tue May 28, 2013 11:33 pm

Looks neat. I'll have to give it a try.
TheSwiftTiger
Posts: 68
Joined: Sun May 12, 2013 9:21 am

Re: The Xoa

Postby TheSwiftTiger » Fri Apr 18, 2014 4:03 pm

UPDATE!

Now the Armageddon actually has a texture, and so does the anti ship drone! Not really much I know :P but it's still an update. The updated link is here. Gibs are going to come soon.