nataryeahbuddy wrote:Does it break the game?
Syntax exists for a reason - to make people's (and machines') lives easier. The fact that FTL* is very liberal when it comes to errors doesn't mean that you can ignore them once you've been made aware of them.
As Vhati says, it breaks tools that expect files to follow a certain pattern, and for example, such a ship wouldn't load 100% properly in Superluminal, either (it'd be missing bits of data, which might lead to a crash in extreme cases) - and it's not my job to account for flat-out wrong format.
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Hm, recently I've read somewhere that XML was created with high error tolerance in mind... Guess that source was blatantly wrong, or I mixed it up with another format. Thank you for correcting me, either way