[MOD][NEW UPDATE! 3.3.2013][v1.2] Advanced Battle Systems

Distribute and discuss mods that are functional. Moderator - Grognak
nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

Re: [MOD][NEW UPDATE! 3.3.2013][v2.0] Advanced Battle System

Postby nataryeahbuddy » Tue Mar 12, 2013 9:43 pm

snowhusky5 wrote:
nataryeahbuddy wrote:Hi-res graphics might be "overloading" your graphics card.
(e.g. your graphics card and driver can't process the stuff fast enough, etc.)

Given the specs of my computer, I sincerely doubt that. It never occurs anywhere else but the removed asteroid fields. One possible reason is that the hi res graphics mod doesn't know what background to use, because it was expecting a asteroid field, but it isn't there. Even more likely, because in the 10 or so times that it has happened, it has always carried over the same background from the previous beacon.


Are you OK with it? If you aren't I could give you the original asteroids background and you could stick it into the high-res backgrounds file.
My most popular mod! Over 290 Downloads!
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Advanced Battle Systems!
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nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

Re: [MOD][NEW UPDATE! 3.3.2013][v2.0] Advanced Battle System

Postby nataryeahbuddy » Sat Apr 06, 2013 6:20 pm

Is the mod working for your computer now?
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL
05eolsale
Posts: 18
Joined: Tue May 14, 2013 1:55 pm

big mod bug

Postby 05eolsale » Tue May 14, 2013 2:04 pm

i got the your weapons will be confiscated event in an asteroid belt
i powered up level 5 shields i had max engine power max skill on every station and two defense drones mark2
and my ship was destroyed in about 15 seconds :x :o :( :shock: :? :cry: :evil: :twisted: :!:
TheSwiftTiger
Posts: 41
Joined: Sun May 12, 2013 9:21 am

Re: [MOD][NEW UPDATE! 3.3.2013][v2.0] Advanced Battle System

Postby TheSwiftTiger » Sat May 18, 2013 7:25 pm

Hey, is it possible to do this for engines? I have a mod I'm making and it requires a lot of evade chance.
shark
Posts: 173
Joined: Thu Nov 08, 2012 10:11 am

Re: [MOD][NEW UPDATE! 3.3.2013][v2.0] Advanced Battle System

Postby shark » Sun May 19, 2013 1:04 pm

TheSwiftTiger wrote:Hey, is it possible to do this for engines? I have a mod I'm making and it requires a lot of evade chance.


No. Raising engines above max drops the evasion chances down to 0%.
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TheSwiftTiger
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Re: [MOD][NEW UPDATE! 3.3.2013][v2.0] Advanced Battle System

Postby TheSwiftTiger » Sun May 19, 2013 2:16 pm

shark wrote:
TheSwiftTiger wrote:Hey, is it possible to do this for engines? I have a mod I'm making and it requires a lot of evade chance.


No. Raising engines above max drops the evasion chances down to 0%.


Well that sucks. I am gonna make another mod then. I have one in mind.
nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

Re: [MOD][NEW UPDATE! 3.3.2013][v2.0] Advanced Battle System

Postby nataryeahbuddy » Sun Jun 02, 2013 6:10 pm

5 Shields in an asteroid belt = complete destruction
Level 9+ engines = 0% evasion
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL
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kartoFlane
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Re: [MOD][NEW UPDATE! 3.3.2013][v2.0] Advanced Battle System

Postby kartoFlane » Sun Jun 02, 2013 7:04 pm

Actually, the infamous asteroid shower bug was fixed in FTL 1.03.3
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speedoflight
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Re: [MOD][NEW UPDATE! 3.3.2013][v2.0] Advanced Battle System

Postby speedoflight » Sun Jun 02, 2013 10:47 pm

kartoFlane wrote:Actually, the infamous asteroid shower bug was fixed in FTL 1.03.3


Err, i always used the last version of FTL and i tried this mod time ago and the asteroid bug was still there..
My currently mods / wips ->
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nataryeahbuddy
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Re: [MOD][NEW UPDATE! 3.3.2013][v2.0] Advanced Battle System

Postby nataryeahbuddy » Mon Jun 03, 2013 12:27 am

speedoflight wrote:
kartoFlane wrote:Actually, the infamous asteroid shower bug was fixed in FTL 1.03.3


Err, i always used the last version of FTL and i tried this mod time ago and the asteroid bug was still there..


Yeah.. The game engine isn't used to the 5 shields, so it just "derps," I guess.
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL

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