Overclocked Weapons

Distribute and discuss mods that are functional. Moderator - Grognak
Posts: 15
Joined: Wed Dec 26, 2012 8:46 am

Re: Overclocked Weapons

Postby Baldwebby360 » Tue Mar 05, 2013 9:10 pm

I quite like these weapons
Keep the post up
Kestrel A, Kestrel B, Stealth A, Stealth B, Mantis A, Mantis B, Engi A, Engi B, Cruiser A, Cruiser B, Slug A, Slug B, Rock A, Rock B, Zoltan A, Zoltan B, Crystal A, Crystal B.
Red is locked, green is a win with that ship.
Posts: 9
Joined: Sat Feb 09, 2013 10:50 pm

Re: Overclocked Weapons

Postby HausHFG » Tue Mar 12, 2013 4:58 pm

I am going to quit on this mod. I'll put time into it if people want me to update it, but I don't have time to bugtest anymore on my own. I think the mod is fine with 5 weapons, well, 5 to 7 that are added. I can always update, but I'll be inactive on this post.
Posts: 1
Joined: Sat Apr 19, 2014 1:12 am

Re: Overclocked Weapons

Postby Sebn » Sat Apr 19, 2014 1:18 am

hi I would like to ask if i could send you a model for a multiple missile launcher/laser and a burst laser/beam weapon

would be fine to make more

(NO PAY EXPECTED) :ugeek: ;)

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