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Re: OP SHIP BOSS RULES

Posted: Thu Jan 31, 2013 12:49 am
by Dr_Zegobob
Why is everyone making these really unbalanced and OP ships? I only see this as taking the fun out of the game.

Re: OP SHIP BOSS RULES

Posted: Fri Feb 01, 2013 3:01 am
by Kieve
Torchwood202 wrote:Have a Event idea? Go to this link!
viewtopic.php?f=12&t=11223&p=36892#p36892


Stop that.
It's called spamming, and it's the one thing we really don't need more of around here.

Re: OP SHIP BOSS RULES

Posted: Sat Feb 02, 2013 2:40 am
by EchoesofOld
Ok, I hate OP ships as much as the next fella... So, I propose that we start an UnderPowered ship contest! imma go make a thread for it. Also, I DO have plans to make an entry for this (Just to say I did.)

Re: OP SHIP BOSS RULES

Posted: Mon Feb 04, 2013 11:57 am
by shark
EchoesofOld wrote:Ok, I hate OP ships as much as the next fella... So, I propose that we start an UnderPowered ship contest! imma go make a thread for it. Also, I DO have plans to make an entry for this (Just to say I did.)

Will run into problems with that:

most people need OP ships to beat the game to begin with - the mod that replaces all ships with balanced 'weaker' ships is already uploaded...

But my idea is something around a ship that can't make it out of Sector 1. Like impossible-to-jump-twice kinda ship.

Re: OP SHIP BOSS RULES

Posted: Mon Feb 04, 2013 3:53 pm
by EchoesofOld
shark wrote:
EchoesofOld wrote:Ok, I hate OP ships as much as the next fella... So, I propose that we start an UnderPowered ship contest! imma go make a thread for it. Also, I DO have plans to make an entry for this (Just to say I did.)

Will run into problems with that:

most people need OP ships to beat the game to begin with - the mod that replaces all ships with balanced 'weaker' ships is already uploaded...

But my idea is something around a ship that can't make it out of Sector 1. Like impossible-to-jump-twice kinda ship.

See also: The NightHawk. xD I've only gotten to sector 3 with it, and Bren Tenkage only got to sector 5 in his LP (After dying in sectors 1 and 3.

Re: OP SHIP BOSS RULES

Posted: Sat Feb 16, 2013 3:27 pm
by Empirix
thashepherd wrote:Class III "God Ship":

Download .ftl from Dropbox

*sings* Anything you can do badly, I can do badly better.

Will destroy any ship in the game in under one second, using any one weapon or drone (although it has four of each). Upgraded reactor not necessary.


Holy hell. http://img14.imageshack.us/img14/6287/ftlv.jpg

Re: OP SHIP BOSS RULES

Posted: Wed Feb 20, 2013 6:32 am
by dante2ndadvent
Love the descriptions you give your weapons, especially your "Lance Armstrong" drones.

Re: OP SHIP BOSS RULES

Posted: Thu Feb 21, 2013 2:01 am
by Dr_Zegobob

I am surprised that there is no four-pad teleporter or Weapon Pre-Igniter on that ship, but it still looks extremely OP.

Re: OP SHIP BOSS RULES

Posted: Sun May 24, 2015 2:24 pm
by owenm28
VanguardOfValor wrote:Because we really needed to encourage people to throw balance out the window when making their mods.

hahahaha

Re: OP SHIP BOSS RULES

Posted: Sun May 24, 2015 2:51 pm
by NarnKar
I realize, fully, the irony of what I'm about to say. I realize, fully, that by making this comment I'm only making the bumping problem worse.

But, fuck's sake man, did you really need to bump this terrible two-year old thread up just to say "hahahaha"? Christ, that's somehow worse than the spambots we keep getting plagued by.