FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
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Sleeper Service
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Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d

Postby Sleeper Service » Thu May 01, 2014 7:50 pm

CoryStarkiller wrote:I still have Engi A loadout being the Heavy Ion 2 only. Can this be enough to kill the crew of the other ship?
All other ships look fine.

That is not intended. I think I got the problem now... :| :(
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ahmedoo
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Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d

Postby ahmedoo » Thu May 01, 2014 7:57 pm

There's a problem with the PE Ogre missle in the shop.

http://zapodaj.net/be3a456967c10.bmp.html
Kaerius
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Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d

Postby Kaerius » Thu May 01, 2014 7:58 pm

I think you left a testing weapon in, I almost felt like this was a joke, it's so OP:

Image
05eolsale
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Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d

Postby 05eolsale » Thu May 01, 2014 8:04 pm

i got a bo beam and a baton beam
the bo beam did 2 ion damage and recharged in one second the baton beam did 1 ion damage and recharged in one second
Benjamin_Cook
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Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d

Postby Benjamin_Cook » Thu May 01, 2014 8:15 pm

Did your base mod add or alter any music? A "techno" (?) track plays during battles and exploring that I really like, but I CANNOT FIND IT IN THE MUSIC FOLDER?!
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ahmedoo
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Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d

Postby ahmedoo » Thu May 01, 2014 8:34 pm

The clone bay and the ship control are overlapping each other on this ship:

http://zapodaj.net/ce19368a50458.bmp.html
Turbo215
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Re: FTL Captain's Edition 1.208b/Inf 1.208/EL 0.98d

Postby Turbo215 » Thu May 01, 2014 8:44 pm

not sure if this is AE related or what but there is a bug with the event when your sensors get hacked so the enemy crew can board your ship from a station however if you have hacking and select counter hack and no crew board your ship.
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Sleeper Service
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Re: FTL Captain's Edition 1.208c/Inf 1.208/EL 0.98e

Postby Sleeper Service » Thu May 01, 2014 9:20 pm

CE Update 1.208c
- Test Ion Beams removed
- Some small fixes

CE Endless Loot 0.98d for CE and CE Endless Loot 0.98d for CE Infinite
- Fixed an error during content generation that prevented a lot of drone variants from being generated
- Related: Engi A loadout fixed
TXarum
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Re: FTL Captain's Edition 1.208c/Inf 1.208/EL 0.98e

Postby TXarum » Thu May 01, 2014 11:28 pm

i can't get EL to work. some of the wepeons are missing textures and only shows basic laser. and the engi A done won't fire at all. I have re-downloaded all mods but that doesn't help. any idea what the problem is?
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Sleeper Service
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Re: FTL Captain's Edition 1.208c/Inf 1.208/EL 0.98e

Postby Sleeper Service » Fri May 02, 2014 12:51 am

TXarum wrote:i can't get EL to work. some of the wepeons are missing textures and only shows basic laser. and the engi A done won't fire at all. I have re-downloaded all mods but that doesn't help. any idea what the problem is?

Me not testing things properly. :| I don't think we ever got to a version f of minor updates. The missing textures should be fixed now.

CE Endless Loot 0.98f for CE and CE Endless Loot 0.98f for CE Infinite
- Fixed an oversight that prevented some prefix graphics to be displayed