Search found 100 matches

by VladePsyker
Mon Jun 18, 2012 11:57 pm
Forum: Discussion
Topic: Sneaky Boss [spoiler]
Replies: 5
Views: 2484

Re: Sneaky Boss [spoiler]

seems the flag ship will use its warpout tog et closer to your base so if you haven't hit it at least 3 jumps from your base then you've already lost , which kinda sucks
by VladePsyker
Mon Jun 18, 2012 11:55 pm
Forum: Discussion
Topic: NPC warp out question
Replies: 9
Views: 3743

Re: NPC warp out question

Does Sensors rank 3 reveal this jump timer ?

if it doesn't maybe that could be useful so we can see when they're going to get away.
by VladePsyker
Mon Jun 18, 2012 11:53 pm
Forum: Discussion
Topic: Suggestion: Modification of air mechanics
Replies: 5
Views: 2434

Re: Suggestion: Modification of air mechanics

it works but it may not be as apparent as it takes some time. if you want to see it in action wait till you get a breech in a 2sq room. wait till the room is 100% vented. then open all your internal doors. you'll see its colour come back up. It's a good way of dealing with breeched rooms without hav...
by VladePsyker
Mon Jun 18, 2012 11:50 pm
Forum: Discussion
Topic: What is your favorite tactic for repelling boarders?
Replies: 11
Views: 6557

Re: What is your favorite tactic for repelling boarders?

+1 for Vent and med bay, works like a dream on the Taurus Engi ship, wathcing engi crew take mantis boarders down in a med bay is a thing of beauty :twisted:
by VladePsyker
Mon Jun 18, 2012 11:48 pm
Forum: Discussion
Topic: The Torus - underpowered or misunderstood?
Replies: 43
Views: 24769

Re: The Torus - underpowered or misunderstood?

ok, from what I'm reading though, it seems everyone is supporting the points I made originally.. you're essentially saying your strategy with this one is to be lucky with shops or drops early on.. The essential problem remains that if you don't find the correct equipment at the correct time there's...
by VladePsyker
Mon Jun 18, 2012 11:45 pm
Forum: Discussion
Topic: Bug: Quitting and restarting with crew-members off ship
Replies: 1
Views: 1496

Re: Bug: Quitting and restarting with crew-members off ship

Ah I was wondering what caused it, I've seen the bug but couldn't work out what had done it
by VladePsyker
Mon Jun 18, 2012 11:44 pm
Forum: Discussion
Topic: Hint: Alternate way to Defeat Ships
Replies: 7
Views: 4048

Re: Hint: Alternate way to Defeat Ships

So if you kill all of their crew you get more scrap? Hmmm good to know. I hadn't noticed that yet and usually go in for the quick kill. This could work well against mantis since they repair so slowly. scrap rates tend to vary on captures but I've found it nets a larger amount of fuel which is a goo...
by VladePsyker
Mon Jun 18, 2012 11:43 pm
Forum: Discussion
Topic: The fire beam is so much fun :D
Replies: 10
Views: 6042

Re: The fire beam is so much fun :D

Be interesting to see if NPC ships get given outer doors so they can vent a crazy amount of fires.
by VladePsyker
Mon Jun 18, 2012 11:37 pm
Forum: Discussion
Topic: Suggestion: Option to Control Game Pace
Replies: 8
Views: 3844

Re: Suggestion: Option to Control Game Pace

I like your idea, OP. Seems like I never really have any time in a given sector to look around properly before I'm being choked out by rebels, so I'm either just barely escaping with whatever equipment I may have been lucky enough to find, or ahead of them but woefully under-equipped. I think that'...
by VladePsyker
Mon Jun 18, 2012 8:25 pm
Forum: Discussion
Topic: saving in FTL
Replies: 157
Views: 69098

Re: saving in FTL

I'm sure the devs will take a look at the number of people who are playing thier game and the hours spent playing vs the number of people who have commented in this thread and make the appropriate decision ;) Why are you so quick to assume that anyone who isn't posting must agree with you, and that...