Search found 68 matches
I want a FULL save feature. If you don't want to use it then don't. Those who don't want a save have the choice not to save either way the devs decide, why should MY choice be restricted? A full save feature would encourage me to save before every challenge so I can go back and try again if things ...
You die so often in FTL losing you progress is no big deal , because you never make "that" much progress ;) And what about when continuing the game after defeating the final boss? From what I read here that seems to be a feature they are planning to include, but it seems kind of pointless...
I want to be able to pause my game and get back to it on another date. why ? I'm trying to show people that there is no real difference between the pause mechanic that is already implemented in the game and "save on exit", except that "save on exit" enables what everyone else ha...
- Mon Jun 18, 2012 5:11 am
- Forum: Discussion
- Topic: Suggestion: Game speed "Fast Forward"
- Replies: 6
- Views: 4158
I would find it distracting. It would probably encourage me to self destruct. In Osmos the ability to speed up has caused me to fail over and over again as I can resist abusing it.
- Mon Jun 18, 2012 5:09 am
- Forum: Discussion
- Topic: [Suggestion] Doctors, Engineering bonuses, and more!
- Replies: 10
- Views: 6740
I had another idea perhaps once the medic skill is high enough the doctor can move around the ship healing people, a lot slower than the med bay obviously. Or: A doctor* can heal people anywhere, but does so faster at the med bay. A medic** can only heal people in the med bay, but can slow down or ...
So then don't have an online leaderboard, or only allow games that are played with the save option disabled. That's a good idea. The second part that is. What's the point of keeping score if you can't have a leaderboard on which to brag? I'm really just copying what has been said before. This discu...