Search found 68 matches

by Lestibournes
Fri Sep 14, 2012 5:02 am
Forum: Discussion
Topic: Suggestion: FTL - The Card Game
Replies: 5
Views: 3123

Re: Suggestion: FTL - The Card Game

Sounds interesting.
by Lestibournes
Fri Sep 14, 2012 5:00 am
Forum: News & Announcements
Topic: Rebel art style and RPG Codex interview!
Replies: 3
Views: 36515

Re: Rebel art style and RPG Codex interview!

I actually prefer the original designs, although they could use more detail.
by Lestibournes
Mon Jul 09, 2012 4:22 am
Forum: Discussion
Topic: New Build 0.12.7.8
Replies: 22
Views: 12217

Re: New Build 0.12.7.8

I hope you expand the quit & continue functionality to allow continuing from the middle of a battle too, but what you implemented is already a boon.
by Lestibournes
Mon Jul 02, 2012 3:53 am
Forum: Discussion
Topic: To whoever wrote this one, I love you.
Replies: 4
Views: 3135

Re: To whoever wrote this one, I love you.

LOL!
by Lestibournes
Thu Jun 21, 2012 11:09 pm
Forum: Discussion
Topic: saving in FTL
Replies: 157
Views: 67488

Re: saving in FTL

I want a FULL save feature. If you don't want to use it then don't. Those who don't want a save have the choice not to save either way the devs decide, why should MY choice be restricted? A full save feature would encourage me to save before every challenge so I can go back and try again if things ...
by Lestibournes
Mon Jun 18, 2012 6:27 am
Forum: Discussion
Topic: saving in FTL
Replies: 157
Views: 67488

Re: saving in FTL

You die so often in FTL losing you progress is no big deal , because you never make "that" much progress ;) And what about when continuing the game after defeating the final boss? From what I read here that seems to be a feature they are planning to include, but it seems kind of pointless...
by Lestibournes
Mon Jun 18, 2012 5:15 am
Forum: Discussion
Topic: saving in FTL
Replies: 157
Views: 67488

Re: saving in FTL

I want to be able to pause my game and get back to it on another date. why ? I'm trying to show people that there is no real difference between the pause mechanic that is already implemented in the game and "save on exit", except that "save on exit" enables what everyone else ha...
by Lestibournes
Mon Jun 18, 2012 5:11 am
Forum: Discussion
Topic: Suggestion: Game speed "Fast Forward"
Replies: 6
Views: 3733

Re: Suggestion: Game speed "Fast Forward"

I would find it distracting. It would probably encourage me to self destruct. In Osmos the ability to speed up has caused me to fail over and over again as I can resist abusing it.
by Lestibournes
Mon Jun 18, 2012 5:09 am
Forum: Discussion
Topic: [Suggestion] Doctors, Engineering bonuses, and more!
Replies: 10
Views: 6110

Re: [Suggestion] Doctors, Engineering bonuses, and more!

I had another idea perhaps once the medic skill is high enough the doctor can move around the ship healing people, a lot slower than the med bay obviously. Or: A doctor* can heal people anywhere, but does so faster at the med bay. A medic** can only heal people in the med bay, but can slow down or ...
by Lestibournes
Mon Jun 18, 2012 5:05 am
Forum: Discussion
Topic: saving in FTL
Replies: 157
Views: 67488

Re: saving in FTL

So then don't have an online leaderboard, or only allow games that are played with the save option disabled. That's a good idea. The second part that is. What's the point of keeping score if you can't have a leaderboard on which to brag? I'm really just copying what has been said before. This discu...