Search found 23 matches

by Macil2018
Sat Dec 15, 2012 2:11 pm
Forum: Mod Development
Topic: Mod idea
Replies: 5
Views: 3018

Mod idea

*Edit* - Thank you for moving my post! =) */Edit*. I am wondering if anyone knows of any mods that give rebels more purpose other than to annoyingly chase you? If not, would it be that hard to make a mod like this? I'm thinking just something simple like, give Rebel Ships unique drops that other shi...
by Macil2018
Thu Nov 22, 2012 3:16 pm
Forum: Discussion
Topic: 100% Game Completion?
Replies: 9
Views: 5364

100% Game Completion?

So, I'm having trouble beating a few of the Achievements on Normal mode (or even in general), and today I stopped to think, does FTL even have some type of reward for having beat every Achievement the game has to offer? Is there any type of reward for slaving away for hours and hours, days and days ...
by Macil2018
Wed Oct 17, 2012 3:36 pm
Forum: Discussion
Topic: What features would you like to see in a sequel to FTL
Replies: 21
Views: 14285

Re: What features would you like to see in a sequel to FTL

I'd like to see a few different things in a sequel to FTL: Different classes of ships: Ranging from small 1 man fighters, cruisers and capital ships. Each with various strengths, weaknesses and even mission types. Coop Play: Although it may require a bit of reworking in the game, I truly believe FTL...