Search found 183 matches

by alextfish
Sun Oct 28, 2012 11:40 pm
Forum: Mod Development
Topic: [MOD][WIP] Starcraft Total Conversion
Replies: 73
Views: 50531

Re: [MOD][WIP] Starcraft Total Conversion

Making good progress here! Got six ships into FTL so far, with varying degrees of completeness: the Medivac, Science Vessel, Raven, Carrier, Mutalisk, and Brood Lord. All of them are playable, and have the full ship background graphic, and renamed augments, crew, drones, and (where appropriate) weap...
by alextfish
Sun Oct 28, 2012 1:28 pm
Forum: Mod Development
Topic: Modding my game, help
Replies: 7
Views: 3840

Re: Modding my game, help

* Download FTLdat * Use FTLdat to unpack data.dat * Edit blueprints.xml * Scroll down to PLAYER_SHIP_HARD * Edit the lines starting "<weapon" to replace "MISSILES_2_PLAYER" and "LASER_BURST_3" with other weapon codes. You can see a list of all the weapon codes here: htt...
by alextfish
Sun Oct 28, 2012 1:17 pm
Forum: Mod Development
Topic: [BETA][.60] Extra Scoop release!
Replies: 14
Views: 9333

Re: [BETA][.50] Extra Scoop release!

Yeah, what might not have been clear from the original post is that this is a 0.50 release of a mod discussed on another thread: "Extra Scoop of Vanilla", as originally discussed over here: viewtopic.php?f=12&t=3543
by alextfish
Sun Oct 28, 2012 1:22 am
Forum: Mod Development
Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
Replies: 459
Views: 330445

Re: [TOOL]FTLEdit: FTL Ship editor [v0.88] (Please test!)

As far as I can tell, the Ship Editor's "Export to FTL" doesn't copy the images you're using. So you need to: * Rename the .ftl file to .zip * Extract the zip * Copy your images into the img/ship directory * Give them names starting with the "Important ship settings" "Img&qu...
by alextfish
Fri Oct 26, 2012 5:17 pm
Forum: Working Mods
Topic: [MOD][GMM] Pirates! V2.0
Replies: 58
Views: 149466

Re: [MOD][GMM] Pirates! V2.0

I imagine GMM ought to handle that fine: just edit ModOrder to ensure your custom ships are later down the list than Pirates!, and you're sorted.
by alextfish
Fri Oct 26, 2012 5:14 pm
Forum: Working Mods
Topic: [MOD] Extended Ion [v1]
Replies: 3
Views: 7204

Re: [MOD] Extended Ion [v1]

Zebo12345 wrote:Perhaps you could implement a kind of basic laser that does one ion damage and one normal damage? That would be a neat weapon.
That last is the "Soul Shot" from the Weaponanza mod.
by alextfish
Fri Oct 26, 2012 5:11 pm
Forum: Mod Development
Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
Replies: 459
Views: 330445

Re: [TOOL]FTLEdit: FTL Ship editor [v0.88] (Please test!)

how do you accutally save the ship/use it in the game? Install GMM ( Grognak's Mod Manager ). Then from within FTL Ship Editor, click "Options", click "Export to .ftl". Copy the .ftl file that it produces into your FTL /mods/ directory. Run GMM and click your new ship, then clic...
by alextfish
Thu Oct 25, 2012 2:18 pm
Forum: Mod Development
Topic: [MOD][WIP] Starcraft Total Conversion
Replies: 73
Views: 50531

Re: [MOD][WIP] Starcraft Total Conversion

You know what, I'm going to put my money where my mouth is. I'll pick up this project. After a little initial playing around with mod tools, I was able to make a Medivac (still using Kestrel graphics for the moment). The play style it enables is interesting enough to convince me to continue with thi...
by alextfish
Thu Oct 25, 2012 8:29 am
Forum: Mod Development
Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
Replies: 459
Views: 330445

Re: [TOOL]FTLEdit: FTL Ship editor [v0.88] (Please test!)

Got this working pretty smoothly with GMM. Works nice, at least for hacking the Kestrel into a Medivac :) Good job! One question: Is it possible to remove weapons from ships? If I select the Kestrel's 2nd weapon and press Del, that seems to leave the dialog looking as if it should have no weapon the...
by alextfish
Wed Oct 24, 2012 11:44 pm
Forum: Mod Development
Topic: Mod Idea - Hospital Ship
Replies: 4
Views: 3537

Re: Mod Idea - Hospital Ship

Since I've just been trying this out today: here, have a go with this. This replaces the Kestrel with the Medivac: http://www.toothycat.net/~hologram/FTL/Light%20Flight%200.3.1.ftl This renames the races to Starcraft unit names (but changes nothing else): http://www.toothycat.net/~hologram/FTL/SC2Te...