Search found 49 matches

by Crazybat
Mon Jun 29, 2015 1:56 pm
Forum: Working Mods
Topic: Star Trek Hulls (Updated 30/04/16 - Akira)
Replies: 7
Views: 23465

Star Trek Hulls (Updated 30/04/16 - Akira)

http://i385.photobucket.com/albums/oo298/USSCrazybat/stftl%20logo.png Hello! Here you'll find top-notch mods for Star Trek ships, mainly from the TNG/DS9/VOY era. Each ship pack offers three layouts in one .ftl file, based on various incarnations of these iconic ships, and even other mods for the m...
by Crazybat
Mon Jun 29, 2015 12:09 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1277
Views: 513352

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

...I could kiss you right now.
by Crazybat
Sun Jun 28, 2015 11:44 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1277
Views: 513352

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

My previous inquiry was nothing - simply image artefacts playing up, heh. But now, I have an actual problem! Hooray! And it is one I can't figure out, no matter how I look at it. I'm in Superluminal, and I'm trying to create Layout C of my Sovereign Class mod. It's my intention for it to start with ...
by Crazybat
Sun Jun 28, 2015 9:37 pm
Forum: Mod Development
Topic: Star Trek WIP Hulls (Updated 03/05/16 - Steamrunner WIP images)
Replies: 31
Views: 18005

Re: Star Trek Sovereign/Akira Classes

Just one. I've figured out the fix now, fortunately - just tested both a medbay/clonebay switch in game as well as animated gibs.
by Crazybat
Sun Jun 28, 2015 8:24 pm
Forum: Mod Development
Topic: Star Trek WIP Hulls (Updated 03/05/16 - Steamrunner WIP images)
Replies: 31
Views: 18005

Re: Star Trek Sovereign/Akira Classes

I've just found the problem. I, in all my genius, have screwed up the room assignment - I assumed that whenever you picked medbay or clonebay in superluminal, it would know to swap out one for the other whenever you bought it in game. guess not.
by Crazybat
Sun Jun 28, 2015 8:06 pm
Forum: Mod Development
Topic: Star Trek WIP Hulls (Updated 03/05/16 - Steamrunner WIP images)
Replies: 31
Views: 18005

Re: Star Trek Sovereign/Akira Classes

Got it. Once I've figured out how to unscrew my gib images, I'll release an update that will hopefully fix that as well. Thanks for letting me know.
by Crazybat
Sun Jun 28, 2015 7:21 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1277
Views: 513352

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Probably making a simple mistake here, but whenever I insert gib images into superluminal2, they're stretched/distorted. Help?
by Crazybat
Fri Jun 26, 2015 3:07 pm
Forum: Working Mods
Topic: [SHIP] [AE] The Légionnaire
Replies: 10
Views: 16502

Re: [SHIP][AE] The Légionnaire

Pleasantly surprised by how fun this mod was to play - the unique weapons and new paintjob make for an interesting playthrough.
by Crazybat
Fri Jun 26, 2015 12:45 am
Forum: Mod Development
Topic: Star Trek WIP Hulls (Updated 03/05/16 - Steamrunner WIP images)
Replies: 31
Views: 18005

Re: Star Trek Sovereign/Akira Classes

Updated the first post with a download link for all three Sovereign Layouts. Decided on a more muted blue than what's seen above for the Jem'Hadar Sovereign.
by Crazybat
Thu Jun 25, 2015 7:31 pm
Forum: Mod Development
Topic: Star Trek WIP Hulls (Updated 03/05/16 - Steamrunner WIP images)
Replies: 31
Views: 18005

Re: Star Trek Sovereign/Akira Classes

As I finish up the Layout C of the Sovereign, I'm left with a choice - I originally got the idea for a Dominion-captured Sovereign from an old mod from Star Trek Bridge Commander, and that mod depicted a ship with a dark brown/bronze hull, as opposed to the dark blue/navy of all other Jem'Hadar ship...