Search found 112 matches

by TheFallenAngel359
Tue Apr 07, 2015 4:43 pm
Forum: Mod Development
Topic: [MOD] [WIP] FTL: Otherspace
Replies: 70
Views: 47880

Re: [MOD] [WIP] FTL: Otherspace

Fascinating. I failed to see my projects to fruition, and I would hate to see another big project go to waste. By "my projects," I assume that you mean IS2, and The Federation Strikes Back, both of which I was unaware that they had stopped development. If you have anything you want to con...
by TheFallenAngel359
Tue Apr 07, 2015 2:42 am
Forum: Mod Development
Topic: [MOD] [WIP] FTL: Otherspace
Replies: 70
Views: 47880

Re: [MOD] [WIP] FTL: Otherspace

Surprisingly, development is going pretty well so far. I've got a small crew of people helping with everything from events to weapon sprites. I could always use more help though, especially in spriting, creating gibs, and translating to Python. So I - we - still have a long way to go.
by TheFallenAngel359
Mon Apr 06, 2015 5:31 am
Forum: Working Mods
Topic: [SHIP][AE] The Potential - UPDATED 2015/08/16
Replies: 163
Views: 117212

Re: [SHIP][AE] The Potential - UPDATED FOR AE!

I never did buy a Backup Battery, don't worry. I'm just saying that from my experience with modding, if the max reactor power is set over 25, it will crash the game. So if you haven't already, you should remove that as well. Funny enough, when I played this mod, I never saw a BB in the store, so I d...
by TheFallenAngel359
Mon Apr 06, 2015 2:23 am
Forum: Working Mods
Topic: [SHIP][AE] The Potential - UPDATED 2015/08/16
Replies: 163
Views: 117212

Re: [SHIP][AE] The Potential - UPDATED FOR AE!

The "Backup Battery" Subsystem also causes issues. With this ship, anything that modifies power will crash the game.
by TheFallenAngel359
Sun Apr 05, 2015 8:23 pm
Forum: Mod Development
Topic: [MOD] Fleet Mod
Replies: 15
Views: 7630

Re: [MOD] Fleet Mod

With the planned addition of "Operation: Clonebay" to the modder's toolbox, it should be relatively easy to create a mod like this. However, it will have to wait until it is completed in order to begin work on this mod.
by TheFallenAngel359
Sun Apr 05, 2015 1:06 am
Forum: Working Mods
Topic: [SHIP][AE] The Tharapita
Replies: 10
Views: 14871

Re: [SHIP] The Tharapita

Another well-done ship, Stargateprovider. I'll be sure to play it when I'm not working on my mod.
by TheFallenAngel359
Fri Apr 03, 2015 7:00 am
Forum: Working Mods
Topic: [SHIP] Valarian nighthawk
Replies: 8
Views: 4398

Re: [SHIP] Valarian nighthawk

Inaire wrote:I just hope the grammer nazies leave me alone lol :3


*nazis
by TheFallenAngel359
Wed Apr 01, 2015 6:59 pm
Forum: News & Announcements
Topic: We need your help making FTL LEGOs! (also, 50% off sale!)
Replies: 24
Views: 84184

Re: We need your help making FTL LEGOs! (also, 50% off sale

Oh man, I've been waiting for the mini Lego ships. I was so decimated when the project was shot down. I've been trying to find the instructions for the ships on the page, but I've had no luck. I would totally buy your versions though.
by TheFallenAngel359
Thu Mar 26, 2015 11:53 pm
Forum: Mod Development
Topic: [MOD] [WIP] FTL: Otherspace
Replies: 70
Views: 47880

Re: [MOD] [WIP] FTL: Otherspace

Sends 40 scrap.
by TheFallenAngel359
Thu Mar 26, 2015 7:32 pm
Forum: Working Mods
Topic: [Ship] Visionary
Replies: 8
Views: 8206

Re: [Ship] Visionary

Oh, didn't realize how old the thread was. Oops.