Search found 181 matches

by bamalf
Wed Feb 19, 2020 6:48 am
Forum: Working Mods
Topic: [SHIP] Nemesis
Replies: 18
Views: 14645

Re: [SHIP] Nemesis

Hi! Should be fixed now. Also, if you like the design of this ship, check out the rest from the same author. They are part of Ship pack 3 of the overhaul mod Arsenal+
https://imgur.com/a/G3qKu
by bamalf
Sat Feb 15, 2020 10:14 pm
Forum: Working Mods
Topic: [Island] Into The Wild v1.1.6 (NOT updated for ITB 1.2)
Replies: 30
Views: 24667

Re: [Island] Into The Wild v1.1.6

Thanks! This is exactly what has long been lacking for this mod.
by bamalf
Mon Jan 13, 2020 11:31 am
Forum: Working Mods
Topic: [Expansion] Hive War v1.0.6
Replies: 23
Views: 11436

Re: [Expansion] Hive War v1.0.0

Thanks! The wait was long, but it was worth it.
by bamalf
Thu Jan 09, 2020 6:36 am
Forum: Working Mods
Topic: [Missions] Island Missions v0.08
Replies: 4
Views: 4131

Re: [Missions] Island Missions v0.01

Cool! Will there be new missions for Miridia island?
by bamalf
Mon Dec 30, 2019 8:04 am
Forum: Working Mods
Topic: [Squad] Hydro Leviathans v0.13
Replies: 24
Views: 10065

Re: [Squad] Hydro Leviathans v0.01

I love your artwork! Cool style :D
by bamalf
Mon Dec 23, 2019 9:09 pm
Forum: Working Mods
Topic: [HARD-CODED] FTL: Hyperspace
Replies: 39
Views: 22406

Re: [HARD-CODED] FTL: Hyperspace

I just checked it out. This error appears in 1.6.12, but does not appear in 1.6.9.
by bamalf
Mon Dec 23, 2019 7:17 pm
Forum: Working Mods
Topic: [HARD-CODED] FTL: Hyperspace
Replies: 39
Views: 22406

Re: [HARD-CODED] FTL: Hyperspace

because
This update DOES NOT make the mod work on the latest version of FTL. You will have to downgrade to version 1.6.9 - the instructions for that are in the main post.
by bamalf
Thu Dec 12, 2019 10:31 am
Forum: Mod Development
Topic: [QUESTION] Less than 14, and not exactly 10?
Replies: 6
Views: 2537

Re: [QUESTION] Less than 14, and not exactly 10?

You need. In this case, I have no more ideas.
by bamalf
Thu Dec 12, 2019 6:26 am
Forum: Mod Development
Topic: [QUESTION] Less than 14, and not exactly 10?
Replies: 6
Views: 2537

Re: [QUESTION] Less than 14, and not exactly 10?

You can make a ship that has a maximum of systems already at the start, then it cannot install new ones.
by bamalf
Thu Dec 12, 2019 6:18 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1273
Views: 476426

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

This is not possible since it is a hardcode thing.