Search found 778 matches

by NarnKar
Wed May 25, 2016 9:14 pm
Forum: Working Mods
Topic: The Federation Dreadnought [AE] [CE compatible]
Replies: 20
Views: 11082

Re: The Federation Dreadnought [AE] [CE compatible]

The_Bear wrote:If I am not wrong than this is a ship from the Experimental Warfare mod.


As a matter of fact, you're right. Stormbringer didn't ask permission to use these, and he also failed to give credit to the splicer. That's two infractions in one.
by NarnKar
Thu May 19, 2016 11:03 pm
Forum: Working Mods
Topic: [WARNING: REALLY OLD AND BAD, PLEASE DONT DOWNLOAD] The Eagle class Light Cruiser v1.1 [AE] [CE compatible]
Replies: 35
Views: 24471

Re: The Eagle class Light Cruiser [AE] [CE compatible]

Actually styles I like yours quite a bit, but never mind that--the sides of the wings of the OP's ship do need some improvement. The recoloring isn't necessarily the problem, but the fact that they don't connect cleanly and the fact that they're blurry (as opposed to meeting FTL's pixel style) is a ...
by NarnKar
Fri May 13, 2016 3:18 am
Forum: Working Mods
Topic: The Crown of Thorns [AE] [CE version available]
Replies: 28
Views: 22226

Re: The Crown of Thorns

Mediafire should let you view how many times a file (of any type) has been downloaded. There's no need to ask.
by NarnKar
Sun May 08, 2016 8:49 pm
Forum: Working Mods
Topic: [Ship][AE][Challenge] The Goomba
Replies: 16
Views: 12309

Re: The God Ship?

I'm surprised this hasn't been done before. And you know what? It's really not that bad of an idea. It's unbalanced as all hell, but I think that's the point--everything becomes this insane "one hit or die" affair, both you and the enemies. Giving it no shields system (and four artilleries...
by NarnKar
Wed May 04, 2016 4:54 am
Forum: Mod Development
Topic: Star Trek WIP Hulls (Updated 03/05/16 - Steamrunner WIP images)
Replies: 31
Views: 18006

Re: Star Trek WIP Hulls (Updated 03/05/16 - Steamrunner WIP images)

I am considering modifying the design for one of the layouts to better represent the alternative version of the Steamrunner, but FTL's layouts are always just recolours. To change that up might feel...wrong. I'd say go for it! I don't think it would feel wrong. You'd have a good justification for i...
by NarnKar
Mon May 02, 2016 1:52 am
Forum: Working Mods
Topic: [SHIP] Pacifist Run
Replies: 20
Views: 12559

Re: [SHIP] Pacifist Run

Fun fact: you can still score a Pacifist run in Undertale by bludgeoning every enemy to near-death and then sparing them.

Anyway, ship's okay, could do with a few less hamfisted UT references.
by NarnKar
Tue Apr 26, 2016 12:14 pm
Forum: Working Mods
Topic: IDEA: Federation carrier.
Replies: 17
Views: 9341

Re: IDEA: Federation carrier.

This isn't a working mod and so the thread is in the wrong place. You should have posted it in this forum: http://www.ftlgame.com/forum/viewforum.php?f=12 Also, the idea sounds infeasible. Level 11+ shields has a problem where asteroid belts have dramatically increased number of asteroids (think vul...
by NarnKar
Fri Apr 22, 2016 3:19 pm
Forum: Working Mods
Topic: The Phoenix
Replies: 8
Views: 6131

Re: The Phoenix

perhaps google would have better served your question, stormbringer, instead of people on a two-month-old thread from users that might not even be on the forums any more. (don't bump old threads, and if you have a question about modding, post your question in the relevant subforum, in the thread abo...
by NarnKar
Fri Apr 22, 2016 11:30 am
Forum: Working Mods
Topic: The Crown of Thorns [AE] [CE version available]
Replies: 28
Views: 22226

Re: The Crown of Thorns

no picture, no description = no download from me.
by NarnKar
Wed Apr 20, 2016 12:26 am
Forum: Working Mods
Topic: [SHIP] The Druuge Mauler
Replies: 14
Views: 13811

Re: [SHIP] The Druuge Mauler

You accidentally left some red glows on your ship hull image. (Towards the top edge you can see some faint red spots. It's easy to see on this FTL Forum backdrop.)