Search found 408 matches

by Biohazard063
Tue Jan 24, 2017 7:39 pm
Forum: Working Mods
Topic: [Ship] WA/T-63 Paratrooper Jet
Replies: 10
Views: 5357

Re: [Ship] WA/T-63 Paratrooper Jet [V2]

stylesrj wrote:I recommend not starting with two Boarding Drones. One is fine but a second one makes me go "Free scrap!"

Like you wouldn't sell both the first chance you got. I've seen you play this game before. :lol:

In regards to the ship, seems like things are getting sort out pretty great.
by Biohazard063
Tue Jan 24, 2017 5:18 pm
Forum: Working Mods
Topic: [Ship] WA/T-63 Paratrooper Jet
Replies: 10
Views: 5357

Re: [Ship] WA/T-63 Paratrooper Jet [V1]

Guess it's up to me to sort this one out considering Styles did your first ship. ;) 1 thing I want you to start using if you plan on making more ship mods : The Mod Testing Environment Once you're done designing your ship, load up this mod followed by your ship mod. And see if the things you want to...
by Biohazard063
Thu Jan 12, 2017 9:00 am
Forum: Working Mods
Topic: [Ship] The Long March
Replies: 9
Views: 9345

Re: [Ship] The Long March

Also, by lack of shields, does this mean you can't even get a Zoltan Shield for the ship? Because if the ship lacks a spot for the Shield system, Zoltan Shields don't show up or work and you don't benefit from their passive effects either (such as hack, teleport and mind control immunity before the...
by Biohazard063
Fri Dec 30, 2016 8:42 pm
Forum: Working Mods
Topic: The Death Star
Replies: 5
Views: 13461

Re: The Death Star

Glad to know I'm not the only one to find it a annoying. And to think such instances are in the vanilla game... (unless my years of adding and removing mods broke something permanently :lol: ) Also, I did end up finding a small... I suppose you could write it off as a rookie mistake/oversight : Star...
by Biohazard063
Fri Dec 30, 2016 9:50 am
Forum: Working Mods
Topic: The Death Star
Replies: 5
Views: 13461

Re: The Death Star

Death Stars have been made in FTL before. I can think of 2 distinct mods that did. Anyway, I don't mean anything by it in regards to the quality of this mod, it's no surprise that a lot of iconic ships have been made into an FTL mod and as long as the ship itself is fine, who cares right? Now, as fa...
by Biohazard063
Mon Nov 28, 2016 1:48 pm
Forum: Working Mods
Topic: [Ship] Camoufdage
Replies: 10
Views: 11267

Re: [Ship] Camoufdage

Just finished my showcase with this ship.

Just wanted to point this out :
Image

The other ones work.
by Biohazard063
Tue Nov 22, 2016 7:35 pm
Forum: Working Mods
Topic: [Ship] Camoufdage
Replies: 10
Views: 11267

Re: [Ship] Camoufdage

As far as I know, there really isn't a mod that does just that. I think it's only used for slug gel on AI-ships that I made or people I know that made AI-ships. But it's your choice to do with it what you want. As far as the O2 goes. I suppose without the need for a medbay/clonebay or teleporter if ...
by Biohazard063
Tue Nov 22, 2016 5:23 pm
Forum: Working Mods
Topic: [Ship] Camoufdage
Replies: 10
Views: 11267

Re: [Ship] Camoufdage

All you had to do was ask for a fix with the slug repair gel regarding CE. Ever since I first brought it up on my Anomaly, Rannl made an "add-on" (I suppose) to add to your mod and the problem is solved. It's really handy since it really doesn't make sense for an AI-ship to be classified a...
by Biohazard063
Tue Nov 22, 2016 5:08 pm
Forum: Working Mods
Topic: The Original
Replies: 9
Views: 9283

Re: The Original

Biohazzard i knew the Images where shit from the start, sorry for my language, i just realized there's more images of the systems, my modding skill is beginner and I ran into a problem where the images are Caution pattern pictures No worries, we all have to start somewhere. Just consider it all as ...
by Biohazard063
Sat Nov 19, 2016 8:00 pm
Forum: Working Mods
Topic: The Original
Replies: 9
Views: 9283

Re: The Original

Just a heads up, a teleporter room larger than 4 simply doesn't work. It will only be able to send out 4 people at max. I don't know what your modding skill is, but I would suggest testing the ship by making use of the mod testing environment . Basically a sandbox that allows you get all the gear/cr...