Search found 405 matches

by Biohazard063
Thu Oct 30, 2014 7:38 am
Forum: Working Mods
Topic: [Ship][AE][CE ready] The Anomaly (AI-cruiser) V4
Replies: 32
Views: 47847

Re: [Ship][AE][CE] The Anomaly (AI-cruiser)

Nice to see you getting into modding yourself, even though Karto pretty much did that ship already. Its a good starting point I guess. In terms of feedback: -Kind of neat that you stuck with the CE layout :D -I think the ship is slightly too far left and too low. You can use superluminals "cal...
by Biohazard063
Wed Oct 29, 2014 7:16 am
Forum: Working Mods
Topic: [Ship][AE][CE ready] The Anomaly (AI-cruiser) V4
Replies: 32
Views: 47847

[Ship][AE][CE ready] The Anomaly (AI-cruiser) V4

http://i58.tinypic.com/2i1m2vr.png Story: The Rebels have always reigned supreme when it came down to AI ships even outshining the engi race. One problem though, the ships were never that big, therefore they could be used for defending planets, stations and jump-nodes but were never able to perform...
by Biohazard063
Mon Oct 27, 2014 5:51 pm
Forum: Working Mods
Topic: [Ship][AE] Auto-Cruiser 1.01 & Auto-Constructor 1.0
Replies: 76
Views: 81001

Re: [Ship][AE] Auto-Cruiser 1.0 & Auto-Constructor 1.0

Sure thing, go ahead -- the hull image is already used in CE (and, in turn, the mod uses assets/ideas from CE), so it's fine for everyone else to use it as well (as long as the proper credit is given, of course) :) Much appreciated, the maiden voyage of this ship will go up on Wednesday. As well as...
by Biohazard063
Mon Oct 27, 2014 2:17 pm
Forum: Working Mods
Topic: [Ship][AE] Auto-Cruiser 1.01 & Auto-Constructor 1.0
Replies: 76
Views: 81001

Re: [Ship][AE] Auto-Cruiser 1.0 & Auto-Constructor 1.0

Hey, I was wondering if it was alright for me to use the art for the A-layout to create a "true" playable AI-ship. Read : I already did the work, but before I release my video on my channel and put in online for others, I'm asking if it's alright with you. Made it clear the art isn't mine ...
by Biohazard063
Sat Oct 25, 2014 2:16 pm
Forum: Videos
Topic: My FTL LP
Replies: 1
Views: 2448

My FTL LP

Thought I might pitch my FTL LP series here's. Here goes : Hey everyone, So been playing FTL for a long time now, been LP'ing it for almost just as long. Going over 200+ episodes strong now. And no end in sight yet. Most of the episodes are with the CE mod and I play on normal difficulty. The latest...
by Biohazard063
Mon Oct 20, 2014 7:32 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 207672

Re: The Rand[trel/orus/asio/wark/a Monster/prey/of War] v0.

Hey there, Back with another bug report unfortunately. Did a run with a randomized osprey and it rolled the 5 light missile artillery (which is awesome by the way). But I had it crash twice now. On both occasions it happened on an AI ship with only 4 rooms just as the artillery was about to fire. Se...
by Biohazard063
Mon Oct 13, 2014 3:25 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6620
Views: 4263209

Re: FTL Captain's Edition 1.26/Inf 1.26/EL 1.26b

Hey all. Got a bit of a problem: http://i62.tinypic.com/2nva688.png I'd like to know if this is something I did wrong in the modmanager (as I had it happen before) Or because of compatibility issues of the The Rand-[trel/orus/asio/wark/a Monster/prey] mod with the latest version of CE? I'm guessing ...
by Biohazard063
Mon Oct 13, 2014 3:20 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 207672

Re: The Rand-[trel/orus/asio/wark/a Monster/prey] v0.10.1

Seems like the mod might be running issues with it's compatibility with the latest version of CE... Could be solely CE's fault as well not really sure there, but I haven't seen the issue come up there yet so. Can't test it out by running CE without this because I'm mid run and don't know if it would...
by Biohazard063
Mon Oct 13, 2014 3:07 pm
Forum: Working Mods
Topic: Flagship Randomizer 1.29 for AE, ACE and ACE Infinite
Replies: 223
Views: 175472

Re: Flagship Randomizer 1.12 for AE, ACE and ACE Infinite

Why does it always seem like I'm forgetting about someting nerfing my "can't loose" to an "Oh oh...". :lol:
Thanks for keeping the flagship interesting.
by Biohazard063
Sat Oct 11, 2014 10:14 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6620
Views: 4263209

Re: FTL Captain's Edition 1.25/Inf 1.25/EL 1.25b

I take it you also saw biohazard's randomized flagship fight. :lol: :lol: :lol: That didn't quite go as planned... Wait, where can I see this? Right here: https://www.youtube.com/watch?v=asi-Ivl4qAE&list=UUqYsNxl5qHKx3b5TV4ucCGg Yeah that went to hell in the blink of an eye. Even worse when I r...