Search found 819 matches

by Russian Rockman
Sun Dec 21, 2014 5:56 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6626
Views: 4967051

Re: FTL Captain's Edition 1.268/Inf 1.267/EL 1.266

@slowy Interesting bit of info there, funny I never thought too much about how enemy power levels work, but I can see that that information is quite important. :idea: @Sleeper Here is an unrelated random thought I had yesterday when I was doing a run. Since AE came out and added the Vulcan the prese...
by Russian Rockman
Sun Dec 21, 2014 12:00 pm
Forum: Mod Development
Topic: Previews from the impatient
Replies: 607
Views: 318204

Re: Previews from the impatient

True, the station is very iconic to CE, I don't think it should be flipped or turned because I am used to the way it is now and it is a very cool design. It is fantastic that the color schemes and layouts can make the same basic station look so different too. More is always good though, that's why I...
by Russian Rockman
Sun Dec 21, 2014 8:20 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6626
Views: 4967051

Re: FTL Captain's Edition 1.268/Inf 1.267/EL 1.266

Hey there, was wondering if anyone could help me? I've been installing the mod pack via slipstream and it's worked great, right up until it attempts to patch in Endless loot. At this point the installer freezes and I have to force quit. A dialog pops us claiming java didn't have enough memory. I'm ...
by Russian Rockman
Sat Dec 20, 2014 9:20 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6626
Views: 4967051

Re: FTL Captain's Edition 1.268/Inf 1.267/EL 1.266

Congratulations the Captain's Edition Wiki just had its first troll attack! The weapons chart that I started and recently updated got trolled with links and stuff deleted or moved around, etc. It wasn't a bot or anything, they mentioned you by name in something they wrote. Anyway, I don't know who w...
by Russian Rockman
Sat Dec 20, 2014 4:06 am
Forum: Mod Development
Topic: Previews from the impatient
Replies: 607
Views: 318204

Re: Previews from the impatient

Doodled some ships during downtime at work, ended up with a Zoltan-esque one I quite liked, figured I'd have a go at matching official art style. Just roughed out for now, if you guys like it I'l have a go at cleaning it up to fit the game art. http://www.puppetsquid.com/FTL/ZoltanArtillery_RoughBa...
by Russian Rockman
Fri Dec 19, 2014 10:01 am
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 242802

Re: [Ship Randomizer] The Randtrel v1.1.3

I am not sure if something has changed in the code or if I just got extremely lucky/unlucky, but today when I randomized all of my ships at least 2/3 of the ships had the same hull image for 2 of their types, which never happened to me before. :lol: For example, the Lanius ship had the exact same hu...
by Russian Rockman
Fri Dec 19, 2014 9:52 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6626
Views: 4967051

Re: FTL Captain's Edition 1.268/Inf 1.267/EL 1.266

Make sure you order the mods correctly as well, you can drag the mods in the list to order them. Mods at the top of the list are installed before laws at the bottom of the list. So if you must instal EL loot after CE put it below CE in the list. Etc...
by Russian Rockman
Sun Dec 14, 2014 11:26 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 242802

Re: [Ship Randomizer] The Randtrel v1.1.2

@thereaverofdarkness : Thanks, mate. The Lanius ships turned out rather nicely, I think. @Russian Rockman : Didn't know you thought of the Flagship Randomizer originally :) Well done. I'm with you about those events, but I'll Sleepy's help. As for the arti rooms for the CE builds : got a working ke...
by Russian Rockman
Sat Dec 13, 2014 10:11 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 242802

Re: [Ship Randomizer] The Randtrel v1.1.2

@sign1000 : Nice ship you got there! Reverse boarding is a fun concept which I felt needed to have its own little spotlight. Happy to hear you enjoyed that build! @Russian Rockman : Adding hazards to the flagship battle is an interesting idea. Check out with Sleepy for approval. I'll do my part if ...
by Russian Rockman
Sat Dec 13, 2014 6:19 pm
Forum: Working Mods
Topic: [AE] Captains edn & Open Artillery crash workaround
Replies: 5
Views: 27254

Re: [AE] Captains edn & Open Artillery crash workaround

It's actually kind of ingenious. It uses the magic of Slipstream XML code to cause the artillery appearance tag for every ship to change from whatever it was set to to True. The amazing thing though is that this will work on every single ship mod or TC regardless of what ships are in it, so long as...