Search found 781 matches

by RAD-82
Sun Oct 02, 2016 2:31 am
Forum: Working Mods
Topic: [SHIP] [AE] Buteogallus and Cathartes (Railgun Cruisers)
Replies: 21
Views: 15432

Re: [SHIP] [AE] Buteogallus and Cathartes (Railgun Cruisers)

Just a quick question: why do I see the ship in this way every time I jump into a new sector? http://i63.tinypic.com/2qci6us.png Artillery is part of the ship design. Because weapons appear under the hull, part of the hull image is removed and used in the artillery's weapon animation instead. When ...
by RAD-82
Sun Sep 04, 2016 8:42 pm
Forum: Working Mods
Topic: [SHIP] The Anarchist
Replies: 20
Views: 12814

Re: [SHIP] The Anarchist

For real? I didn't know the game had this kind of adjusting difficulty. That would be a pretty interesting find... Yeah, it happens on Stations Job too where you scrimp and save and get Shield Level 2... then 2-layer shielded enemies pop up. If that is your evidence, then you seem to be misinformed...
by RAD-82
Thu Sep 01, 2016 4:05 pm
Forum: Mod Development
Topic: Previews from the impatient
Replies: 604
Views: 205325

Re: Previews from the impatient

I do indeed plan on having this as a player ship I tried to blindly update the Viper with the graphics provided above, but eight hours later and I still don't see the post. I guess no moderators have come by to verify the post. The new venom cannon above has overlapping frames in three places. If m...
by RAD-82
Thu Sep 01, 2016 6:22 am
Forum: Mod Development
Topic: Previews from the impatient
Replies: 604
Views: 205325

Re: Previews from the impatient

elijahdb wrote:(@)_(@)

I must play this glorious thing!! Could you possibly release it as just a vanilla player ship?

http://www.mediafire.com/download/dbtof ... r-R4V3.ftl

I can't test this, so I don't know if I successfully modified the original file with R4V3-0N's graphics from the post above.
by RAD-82
Thu Aug 18, 2016 2:54 am
Forum: Indie Games
Topic: What other games do you play?
Replies: 6
Views: 4030

Re: What other games do you play?

Steredenn Steredenn is a frenetic and chaotic space shooter, carved in big beautiful pixels, with insane boss battles. Embark in your ship and engage the fight against dreadful space pirates in a never-ending combat for your survival. --- I think this topic is in the wrong section. It isn't about F...
by RAD-82
Fri Aug 12, 2016 4:33 am
Forum: Mod Development
Topic: The Shipyard
Replies: 295
Views: 171900

Re: The Shipyard

Nope. Hull isn't mine. ---- A year ago, I started a rebel hull, but I stopped when I got this far: *link to another post* I recently worked on it again and now it looks like this: http://i.imgur.com/ywzq51P.png It is a heavily-armored transport ship. It needs a little more work, but I'm not really g...
by RAD-82
Thu Jul 21, 2016 3:49 am
Forum: Mod Development
Topic: [MOD][WIP] FTL Infinite Space
Replies: 1051
Views: 893915

Re: [MOD][WIP] FTL Infinite Space

Hey man, sorry for asking really late, but I have a quick question. I'm not sure if it is a quest added in IS, but I can't find info for it elsewhere. In it, you go to a quest beacon, wait in line whilst a small ship buzzes around, a ship attacks, you attack it and rescue the water magnate's daught...
by RAD-82
Thu Jun 16, 2016 3:31 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3649580

Re: FTL Captain's Edition 1.283/Inf 1.28/EL 1.282

game freezes on one specific jump PotentialAE If you are flying the Potential, it isn't compatible with CE. This ship crashes when anything tries to decrease your available reactor power, like ion storms or combat augments. If this specific jump isn't a nebula, then the problem is likely something ...
by RAD-82
Tue May 24, 2016 3:57 pm
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 664
Views: 347875

Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor

Based on that signature, I think you replied to a bot.
by RAD-82
Wed Mar 30, 2016 11:38 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1267
Views: 398836

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

I thought I've tested this in the past with a list of weapons, but maybe I've remembered wrong. Perhaps lvl can't apply to multiple types of objects. I can't test anymore, so sorry if I gave bad info. Your response clarified the situation for me.