Search found 1290 matches

by R4V3-0N
Wed Sep 21, 2016 11:30 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3581442

Re: FTL Captain's Edition 1.291/Inf 1.28/EL 1.286

Ok, so after doing a failed run with a ship armed only with AP weapons, I think empty beacons are getting a bad rap. No, what's really cluttering up the green sectors are those damned trade ships you can't interact with unless you have trade goods or you're a pirate. They might as well be empty bea...
by R4V3-0N
Wed Sep 21, 2016 11:12 am
Forum: Mod Development
Topic: Creating your .png image
Replies: 8
Views: 2573

Re: Creating your .png image

I tried this pinpoint color → change color from gray to blue → pinpoint another color → rinse & repeat with darker/lighter versions. However, the result is quite shameful IMHO... :( http://i66.tinypic.com/302aq2h.png If only it was that easy. Personally I suggest using the selection based tools...
by R4V3-0N
Wed Sep 21, 2016 9:45 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3581442

Re: FTL Captain's Edition 1.291/Inf 1.28/EL 1.286

However one thing I am planning to do to cut clutter in my weapon packs is to make them sector specific... for e.g. my Autocannons and Machine guns can only be found in civilian and rebel sectors... Gauss rifles can only be found in Engi sectors... I could shift some vanilla weapons to be prominent...
by R4V3-0N
Wed Sep 21, 2016 3:47 am
Forum: Working Mods
Topic: [SHIP] The Black Eye
Replies: 17
Views: 9159

Re: [SHIP] The Black Eye

Welcome back.
by R4V3-0N
Wed Sep 21, 2016 12:22 am
Forum: Mod Development
Topic: Need access to game graphics
Replies: 2
Views: 1389

Re: Need access to game graphics

Well one option is downloading FTL on that computer and extracting the graphics from their. The other option is to transfer it from a PC you do have FTL on... Are we allowed to share around large bulks of vanilla ship graphics? I know we can have them in mods and the recolours... But anyway: how wil...
by R4V3-0N
Tue Sep 20, 2016 11:31 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3581442

Re: FTL Captain's Edition 1.291/Inf 1.28/EL 1.286

I think I'm in agreement with Gidoza about one thing - the stores are cluttered with useless garbage that makes the chances of getting something useful very low... ...I'm on the fence about weapons balance though. FTL typically screws me over with only selling missiles or beams when I need a means ...
by R4V3-0N
Tue Sep 20, 2016 10:08 pm
Forum: Mod Development
Topic: [MOD][WIP]The Arcadian War - Collaboration Mod
Replies: 190
Views: 110732

Re: [MOD][WIP]The Arcadian War - Collaboration Mod

He started the mod and 'killed' the mod ages before that event maker was out. (even then- the Event maker can't do as many things as you can otherwise.) The other thing is he still needs to de-root all those standard events and stuff... I have raised it to his awareness but yea... Gotcha. Do you th...
by R4V3-0N
Tue Sep 20, 2016 5:52 am
Forum: Mod Development
Topic: [MOD][WIP]The Arcadian War - Collaboration Mod
Replies: 190
Views: 110732

Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Anthonest knows that there's an event maker out there that gentasaurus made, right? Because that would be a total help for him. Here's the link --> http://www.ftlgame.com/forum/viewtopic.php?t=29672 He started the mod and 'killed' the mod ages before that event maker was out. (even then- the Event ...
by R4V3-0N
Tue Sep 20, 2016 5:39 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3581442

Re: FTL Captain's Edition 1.291/Inf 1.28/EL 1.286

CE Resource Pack 1.291 God, messing around with FTL events feels super weird now, I constantly have to repress the HA urge of writing everything in past tense... :D Everytime I hear something about HA it gets me very excited, even if it's something as little as "everything in past tense".
by R4V3-0N
Mon Sep 19, 2016 10:10 pm
Forum: Mod Development
Topic: [MOD][WIP]The Arcadian War - Collaboration Mod
Replies: 190
Views: 110732

Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Soooo... is this mod dead then? Or in development hell? Its been a while since Ant has said anything about it, and from what I can see its been a while since the last significant update. Would be shame if that were so, seems like a neat overhaul mod. It would be fun to have more overhaul mods rathe...