Search found 328 matches

by shadowcrust
Fri Aug 19, 2016 9:36 am
Forum: Technical Support and Bugs
Topic: Sound bug - choppy/crackly/popping
Replies: 10
Views: 8512

Re: Sound bug - choppy/crackly/popping

Cheers, will give it a try soon.
by shadowcrust
Thu Aug 18, 2016 7:20 am
Forum: Technical Support and Bugs
Topic: Sound bug - choppy/crackly/popping
Replies: 10
Views: 8512

Re: Sound bug - choppy/crackly/popping

Does it work for you? Last time I tried that, I still got bouncy sound effects (for lack of a better word).
by shadowcrust
Fri Aug 12, 2016 2:21 pm
Forum: General Off Topic
Topic: Shipping in EU?
Replies: 2
Views: 3108

Re: Shipping in EU?

Yes - shipping is 9.25 US$ via normal post (20-30 days delivery time) or 46.48 US$ via UPS (1-4 days delivery time).
by shadowcrust
Tue Aug 09, 2016 1:01 pm
Forum: Discussion
Topic: The Long Game
Replies: 19
Views: 17682

Re: The Long Game

Why, thank you :-D Some time ago I've completed victories with all ships scoring more than 6000 points on FTL AE hard mode, although I'm not the first one with this feat, but possibly the second one. Now I aiming for flawless victories (no hull damage at the time of defeating the last flagship incar...
by shadowcrust
Thu Jun 16, 2016 3:49 am
Forum: Discussion
Topic: The Long Game
Replies: 19
Views: 17682

Re: The Long Game

Leylite wrote:Surely you can move onto other challenges?


Are you kidding me?! That's like asking Ronaldo to become a downhill racer... and why should I forfeit the millions I receive every month for my professional FTLing?
by shadowcrust
Tue Jun 14, 2016 5:11 am
Forum: Discussion
Topic: The Long Game
Replies: 19
Views: 17682

Re: The Long Game

Ha - as a home assignment, you can figure out how the score is calculated just using the session stats :D

I'm also interested in your 9k run session stats, because if you really only defeated around 10 Elite ships, that would be the most amazingly fortunate run I've seen so far, by a wide margin.
by shadowcrust
Mon Jun 13, 2016 6:31 pm
Forum: Discussion
Topic: The Long Game
Replies: 19
Views: 17682

Re: The Long Game

Thanks! 9,561 isn't half bad! However, I think you've killed more than 9 Elite ships (sectors 5-7, 3 ships each) with that score. An exceptionally good run (say, 65 defeated ships, 120 visited beacons and 3,000 scrap earned on hard) may net you 8,250 points; a 'normal' very good run scores roughly 7...
by shadowcrust
Sun Jun 12, 2016 5:43 pm
Forum: Discussion
Topic: The Long Game
Replies: 19
Views: 17682

The Long Game

I proudly present the new highest high score in FTL AE, and the first six digit high score to boot: http://s33.postimg.org/ih7a00e6n/2016_06_12_20.png The primary goal was to get the last Zoltan cruiser achievement, where you can't upgrade your reactor until sector 5, which worked out (when you save...
by shadowcrust
Tue Mar 29, 2016 1:12 am
Forum: Technical Support and Bugs
Topic: Another critical bug kills crew members - game over
Replies: 2
Views: 3368

Re: Another critical bug kills crew members - game over

Yeah, if my hypothesis is correct, then the bug is more like a 'bug' in that the shuttle is faster than a teleporter... but what we've learned is to delay killing the last enemy crew member on their ship to see where their weapons hit your ship... micromicromicromanagment! :)
by shadowcrust
Mon Mar 28, 2016 11:00 am
Forum: Technical Support and Bugs
Topic: Another critical bug kills crew members - game over
Replies: 2
Views: 3368

Another critical bug kills crew members - game over

Playing the Basilisk, about the 6th jump in sector 1. The event was a merchant that you can attack before hearing him out (second option of three), which I chose. I teleported the two starting Mantis over and killed the two Rock crew, while his Burst Laser Mk II and his small bomb destroyed my senso...