Search found 328 matches
- Fri Aug 19, 2016 9:36 am
- Forum: Technical Support and Bugs
- Topic: Sound bug - choppy/crackly/popping
- Replies: 10
- Views: 10088
Re: Sound bug - choppy/crackly/popping
Cheers, will give it a try soon.
- Thu Aug 18, 2016 7:20 am
- Forum: Technical Support and Bugs
- Topic: Sound bug - choppy/crackly/popping
- Replies: 10
- Views: 10088
Re: Sound bug - choppy/crackly/popping
Does it work for you? Last time I tried that, I still got bouncy sound effects (for lack of a better word).
- Fri Aug 12, 2016 2:21 pm
- Forum: General Off Topic
- Topic: Shipping in EU?
- Replies: 2
- Views: 3682
Re: Shipping in EU?
Yes - shipping is 9.25 US$ via normal post (20-30 days delivery time) or 46.48 US$ via UPS (1-4 days delivery time).
- Tue Aug 09, 2016 1:01 pm
- Forum: Discussion
- Topic: The Long Game
- Replies: 19
- Views: 20423
Re: The Long Game
Why, thank you :-D Some time ago I've completed victories with all ships scoring more than 6000 points on FTL AE hard mode, although I'm not the first one with this feat, but possibly the second one. Now I aiming for flawless victories (no hull damage at the time of defeating the last flagship incar...
- Thu Jun 16, 2016 3:49 am
- Forum: Discussion
- Topic: The Long Game
- Replies: 19
- Views: 20423
Re: The Long Game
Leylite wrote:Surely you can move onto other challenges?
Are you kidding me?! That's like asking Ronaldo to become a downhill racer... and why should I forfeit the millions I receive every month for my professional FTLing?
- Tue Jun 14, 2016 5:11 am
- Forum: Discussion
- Topic: The Long Game
- Replies: 19
- Views: 20423
Re: The Long Game
Ha - as a home assignment, you can figure out how the score is calculated just using the session stats 
I'm also interested in your 9k run session stats, because if you really only defeated around 10 Elite ships, that would be the most amazingly fortunate run I've seen so far, by a wide margin.

I'm also interested in your 9k run session stats, because if you really only defeated around 10 Elite ships, that would be the most amazingly fortunate run I've seen so far, by a wide margin.
- Mon Jun 13, 2016 6:31 pm
- Forum: Discussion
- Topic: The Long Game
- Replies: 19
- Views: 20423
Re: The Long Game
Thanks! 9,561 isn't half bad! However, I think you've killed more than 9 Elite ships (sectors 5-7, 3 ships each) with that score. An exceptionally good run (say, 65 defeated ships, 120 visited beacons and 3,000 scrap earned on hard) may net you 8,250 points; a 'normal' very good run scores roughly 7...
- Sun Jun 12, 2016 5:43 pm
- Forum: Discussion
- Topic: The Long Game
- Replies: 19
- Views: 20423
The Long Game
I proudly present the new highest high score in FTL AE, and the first six digit high score to boot: http://s33.postimg.org/ih7a00e6n/2016_06_12_20.png The primary goal was to get the last Zoltan cruiser achievement, where you can't upgrade your reactor until sector 5, which worked out (when you save...
- Tue Mar 29, 2016 1:12 am
- Forum: Technical Support and Bugs
- Topic: Another critical bug kills crew members - game over
- Replies: 2
- Views: 3814
Re: Another critical bug kills crew members - game over
Yeah, if my hypothesis is correct, then the bug is more like a 'bug' in that the shuttle is faster than a teleporter... but what we've learned is to delay killing the last enemy crew member on their ship to see where their weapons hit your ship... micromicromicromanagment! 

- Mon Mar 28, 2016 11:00 am
- Forum: Technical Support and Bugs
- Topic: Another critical bug kills crew members - game over
- Replies: 2
- Views: 3814
Another critical bug kills crew members - game over
Playing the Basilisk, about the 6th jump in sector 1. The event was a merchant that you can attack before hearing him out (second option of three), which I chose. I teleported the two starting Mantis over and killed the two Rock crew, while his Burst Laser Mk II and his small bomb destroyed my senso...