Search found 31 matches

by Bonnie Lass
Thu Apr 25, 2013 7:03 pm
Forum: Working Mods
Topic: [MOD] New Game Booster
Replies: 12
Views: 39077

[MOD] New Game Booster

There are a lot of ship designs that require a bit of luck during the beginning of the game to really shine. It can really get frustrating. So I decided to try out a couple of mods that help you in the beginning. Beginning Scrap was the first thing I turned to, it's packaged with GMM and just gives ...
by Bonnie Lass
Thu Apr 25, 2013 2:10 pm
Forum: Working Mods
Topic: Balanced Arsenal Mod 1.2/1.12b
Replies: 61
Views: 87884

Re: Balanced Arsenal Mod 1.05/1.06b

Your links to New Enemy Classes in the OP do not work.
by Bonnie Lass
Mon Apr 22, 2013 11:56 pm
Forum: Working Mods
Topic: Balanced Arsenal Mod 1.2/1.12b
Replies: 61
Views: 87884

Re: Balanced Arsenal Mod

I think these stuff comes from having Linux files on Windows computers, for I cant see them on my Linux rig at all, not sure though. Did the mod work for you correctly? I guess as long as that is the case this should be harmless, but might swell the file size a little. Tried to delete everything wi...
by Bonnie Lass
Mon Apr 22, 2013 7:24 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL Infinite Space
Replies: 1049
Views: 1017175

Re: [MOD][WIP] FTL Infinite Space

I consolidated my previous posts into one post and added some formatting to make it less of a mess. Didn't sit right to have a whole discussion page full of xml errors.
by Bonnie Lass
Mon Apr 22, 2013 5:40 pm
Forum: Working Mods
Topic: [MOD] Descent into Darkness - a major game overhaul
Replies: 165
Views: 460560

Re: [MOD] Descent into Darkness - a major game overhaul

Actual criticism or other feedback pertaining to something not working, or general aspects of the mod, is always welcome. The things you pointed out are entirely irrelevant because they have absolutely no effect whatsoever on anything ingame. As such, they are not really errors. That's the differen...
by Bonnie Lass
Mon Apr 22, 2013 2:02 pm
Forum: Working Mods
Topic: [MOD] Descent into Darkness - a major game overhaul
Replies: 165
Views: 460560

Re: [MOD] Descent into Darkness - a major game overhaul

You're the one who seems annoyed dear. I just want the mods I use to pass a simple xml check so GMM doesn't spit out an enormous error log whenever I press validate. Sorting through it to figure out which mods might contain bugs and which ones won't is a pain, so I just fix them all by hand. I don't...
by Bonnie Lass
Mon Apr 22, 2013 1:51 pm
Forum: Working Mods
Topic: Balanced Arsenal Mod 1.2/1.12b
Replies: 61
Views: 87884

Re: Balanced Arsenal Mod

Why is your mod full of ".append~" files? http://i.imgur.com/ZdyjLZf.png

(Note the tilde (~)).

You've also got a .DS_Store file in img\effects\
by Bonnie Lass
Mon Apr 22, 2013 1:08 pm
Forum: Mod Development
Topic: Checking Compatibility
Replies: 6
Views: 2838

Re: Checking Compatibility

Someone should make a tool that checks for conflicts...
by Bonnie Lass
Mon Apr 22, 2013 11:03 am
Forum: Technical Support and Bugs
Topic: Cheaty Hotkeys
Replies: 4
Views: 2735

Re: Cheaty Hotkeys

I would assume Charlie would be inside the shield.

It makes sense for solar flare areas but not so much asteroid fields.
by Bonnie Lass
Mon Apr 22, 2013 10:39 am
Forum: Working Mods
Topic: [MOD] High-res background graphics [V1.0]
Replies: 98
Views: 170336

Re: [MOD] High-res background graphics [V1.0]

events_imageList.xml is encoded with UTF-8 w/ BOM. You should encode this file as UTF-8 w/o BOM.