Search found 2297 matches

by Sleeper Service
Thu May 30, 2013 3:21 pm
Forum: Mod Development
Topic: Drones, wat the heck "dodge" means?
Replies: 9
Views: 4810

Re: Drones, wat the heck "dogde" means?

I have no idea but of course I can offer some completely random speculations :D : 1.: Drone Combat might have been intended to be more complex than it became in the end. Could be simply a stray value that got no function. 2.: As shots can connect with drones, this could control their evasion. Never ...
by Sleeper Service
Thu May 30, 2013 11:05 am
Forum: Working Mods
Topic: [SHIP][AE] The Potential - UPDATED 2015/08/16
Replies: 163
Views: 147638

Re: [SHIP] The Potential

Interesting concept. The hull design really looks like the ship mainly houses an overpowered generator, nicely done! Beam hits to the front section are going to be devastating. Does the ship can get the artillery beam as well? Cause the design really suggests that to me. Like your little lore as wel...
by Sleeper Service
Wed May 29, 2013 12:58 pm
Forum: Working Mods
Topic: [Ship] The Falcon
Replies: 13
Views: 20750

Re: [Ship] The Falcon

Yeah actually looks really great!
(I must have developed some kind of vanilla-design fetish... :? )
by Sleeper Service
Wed May 29, 2013 9:31 am
Forum: Working Mods
Topic: [Ship] The Falcon
Replies: 13
Views: 20750

Re: [Ship] The Falcon

I'm glad you enjoy my mod as well. How do the glitch? If you ever want to make vanilla-ish cloak images at some point, that is quite doable with GIMP. In case anybody is wondering how: -You can use colour select to select all the black outlines of the ship. Then invert select and delete the rest. -N...
by Sleeper Service
Tue May 28, 2013 5:56 pm
Forum: Mod Development
Topic: Fight Stations: No engines/piloting?
Replies: 37
Views: 23658

Re: Fight Stations: No engines/piloting?

I will of course only include mods that are free to use or whose authors have agreed to be part of this compilation. And of course all the included mods will be listed with giving credits to the authors. Right now I only planed to include the visuals only variant of the diversity mod ( which is free...
by Sleeper Service
Tue May 28, 2013 10:15 am
Forum: Working Mods
Topic: [Ship] The Falcon
Replies: 13
Views: 20750

Re: [Ship] The Falcon

I like the idea of a ship that has a mainly speed based play-style. But right now it looks a little bit like the falcon is first of all just a stealth cruiser without stealth but shields. Some suggestions, of course only according to my personal taste: One or two more engine bars and no initial door...
by Sleeper Service
Mon May 27, 2013 7:43 pm
Forum: Discussion
Topic: What do you wish was in FTL?
Replies: 90
Views: 49786

Re: What do you wish was in FTL?

I always felt like drones should be able to engage other drones. This could come in the form of counter drones, as an offensive and defensive version for on power. The defensive counter drone targets drones near your ship, the offensive one attacks enemy defense and repair drones (that don't exist i...
by Sleeper Service
Mon May 27, 2013 7:35 pm
Forum: Mod Development
Topic: Ciclic Events workaround
Replies: 17
Views: 7667

Re: Ciclic Events workaround

And yes, the problem with events is that any little mistake can make the game crash or the events not working at all, and sometimes can be really hard (not hard, just tedious) to find the mistake. I feel ya. Spend a few hours last week adding event files one by one to trace a single mistake. But it...
by Sleeper Service
Mon May 27, 2013 7:17 pm
Forum: Working Mods
Topic: Balanced Arsenal Mod 1.2/1.12b
Replies: 61
Views: 91151

Re: Balanced Arsenal Mod 1.12/1.12b

Interestening... you might be onto something there. It's only now that I really do a lot of testing with the mod and I had one unexplainable crashes like that as well. The weapon of question is the Hull Crusher Laser. Do you remember in which sectors the crashes happened? I got it as loot once and i...
by Sleeper Service
Sun May 26, 2013 3:08 pm
Forum: Mod Development
Topic: Making a beacon as nebula?
Replies: 13
Views: 6760

Re: Making a beacon as nebula?

I can confirm this.No issues with nebula events as long as they are in the NEBULA lists.