Search found 8 matches

by spunky
Thu Dec 20, 2012 5:28 am
Forum: Discussion
Topic: FTL Version 1.03.0 - Hotkeys and More! - Live on Steam
Replies: 46
Views: 51065

Re: FTL Version 1.03.0 - Hotkeys and More!

I've been waiting for full hotkeys since playing the beta back in June....but adding Linux support is just icing on the cake.

Matt and Justin, you guys fucking rock.
by spunky
Mon Jul 23, 2012 8:25 pm
Forum: Discussion
Topic: Stealth Ship, wicked underpowered?
Replies: 7
Views: 4547

Re: Stealth Ship, wicked underpowered?

The location of the exterior blast doors on the stealth ship in particular makes it very susceptible to fires. I can't tell you how many times I've been screwed because I couldn't vent a fire without depleting nearly my entire ship of oxygen.
by spunky
Thu Jun 21, 2012 11:38 am
Forum: Discussion
Topic: Relative Weapon Power and Balancing
Replies: 5
Views: 4038

Re: Relative Weapon Power and Balancing

Didn't have time to look up bombs/beams, I'll try and update that later. Combat in this game isn't a matter of dps. It's a matter of situationality and squared combat. This doesn't consider a few crucial factors such as the burst damage capability, the per-slot capability, or the qualitative factors...
by spunky
Thu Jun 21, 2012 4:21 am
Forum: Discussion
Topic: Relative Weapon Power and Balancing
Replies: 5
Views: 4038

Relative Weapon Power and Balancing

Using the data here , I generated the following table: http://i.imgur.com/GleGT.png In my opinion, the most important statistic is Maximum Damage per Minute per Power, since it gives an idea of how "efficient" each weapon is. In particular, I think both the Burst Laser 3 and Hull Laser 2 n...
by spunky
Wed Jun 20, 2012 11:20 am
Forum: Discussion
Topic: Easy or normal?
Replies: 3
Views: 2121

Re: Easy or normal?

I would play several games on easy to get a feel for all of the mechanics of the game. You get plenty more scrap on easy, and you are more likely to get farther. It will teach you the "basics," many of which transfer over to normal (like maximizing the number of encounters per sector to ma...
by spunky
Mon Jun 18, 2012 4:18 am
Forum: Discussion
Topic: Suggestion: Game speed "Fast Forward"
Replies: 6
Views: 4159

Suggestion: Game speed "Fast Forward"

It would be useful to have a "fast forward" control to speed up the game at will. This would be especially useful for battles where you overmatch the enemy and do not want to wait for your weapons to charge 5 times. It would also be potentially dangerous to overly rely on this mechanic, as...
by spunky
Sun Jun 17, 2012 3:07 pm
Forum: Discussion
Topic: FTL On Linux
Replies: 7
Views: 5890

Re: FTL On Linux

Having some problems launching from Linux. No big deal since I am dual booting Windows, but figured I would post here anyways.

Ubuntu 10.10
ATI Mobility Radeon HD 5000 Card
Installed steam using WINE, installed FTL from Steam.
by spunky
Sun Jun 17, 2012 1:01 am
Forum: Discussion
Topic: Suggestion: More Hotkeys and/or full keyboard control
Replies: 15
Views: 8257

Suggestion: More Hotkeys and/or full keyboard control

There have been several threads suggesting adding hotkeys for commonly accessed commands such as crew selection, "Jump" command, etc. However, it would be great if I could play the game without ever using the mouse. For example, every room on the ship (both yours and the enemies) could hav...