Search found 33 matches

by cannonfodder
Wed Sep 09, 2020 9:02 am
Forum: Working Mods
Topic: [Expansion] Hive War v1.1.0
Replies: 35
Views: 25313

Re: [Expansion] Hive War v1.1.0

Updated the mod to v1.1.0, which brings full compatibility with ITB 1.2! I ran into a few problems (see Known Issues section of main post) and of course the Timepod Launchbay is no longer a part of this mod because it's in the Mod Loader now, but the Hive Warrior has returned in all its glory.
by cannonfodder
Tue May 05, 2020 7:58 pm
Forum: Working Mods
Topic: [Balance] Better Grid Def v1.1.0
Replies: 3
Views: 12310

Re: [Balance] Better Grid Def v1.1.0

Updated to v1.1.0, which is fully compatible with Into the Breach 1.2!
by cannonfodder
Fri Feb 21, 2020 6:45 am
Forum: Working Mods
Topic: [Expansion] Hive War v1.1.0
Replies: 35
Views: 25313

Re: [Expansion] Hive War v1.0.6

Uploaded v1.0.6 which fixes the issue discussed above. Sorry it took so long, guys
by cannonfodder
Mon Jan 20, 2020 8:16 am
Forum: Working Mods
Topic: [Expansion] Hive War v1.1.0
Replies: 35
Views: 25313

Re: [Expansion] Hive War v1.0.5

I have spotted an issue with More Bosses where sometimes you get a More Bosses leader vek instead of the Hive Warrior on the final island. I wiped the final island spawn list and replaced it with only the HW but I imagine that any mod that adds extra bosses to that spawn list will result in some fin...
by cannonfodder
Fri Jan 17, 2020 8:37 am
Forum: Working Mods
Topic: [Expansion] Hive War v1.1.0
Replies: 35
Views: 25313

Re: [Expansion] Hive War v1.0.5

Released version 1.0.5, with a crap ton of bugfixes! Please heed the warning posted above the download links, I don't want any reports of wrecked timelines. - resolved incompatibility with Evolved Vek and Reflexive Fire - hopefully fixed 'add_arrays' crash upon finishing a mission - hopefully fixed ...
by cannonfodder
Thu Jan 16, 2020 6:17 am
Forum: Working Mods
Topic: [Expansion] Hive War v1.1.0
Replies: 35
Views: 25313

Re: [Expansion] Hive War v1.0.4

ijocks, it seems that Hive War conflicts with Evolved Vek / Reflexive Fire. Making them compatible is going to be tricky, for the moment to fix it you can remove those mods and start a new timeline. I'll try to fix you and Funyarinpa's issues in a patch soon.
by cannonfodder
Tue Jan 14, 2020 7:41 pm
Forum: Working Mods
Topic: [Expansion] Hive War v1.1.0
Replies: 35
Views: 25313

Re: [Expansion] Hive War v1.0.4

Go to your ITB directory and post here the contents of error.txt, or put it on the discord server (link in the subreddit sidebar) for an easier troubleshooting experience.
by cannonfodder
Tue Jan 14, 2020 5:51 pm
Forum: Working Mods
Topic: [Expansion] Hive War v1.1.0
Replies: 35
Views: 25313

Re: [Expansion] Hive War v1.0.4

Released v1.0.4, which fixes the issue with GAME.HW_MaxPower arithmetic.
by cannonfodder
Tue Jan 14, 2020 5:29 am
Forum: Working Mods
Topic: [Expansion] Hive War v1.1.0
Replies: 35
Views: 25313

Re: [Expansion] Hive War v1.0.2

Version 1.0.3 released! This update shifts the Reset Turn button along the screen as you acquire more Maximum Grid, and fixes the issue where the final island Hive Warrior did not have the correct portrait that the user selected in the mod settings.
by cannonfodder
Tue Jan 14, 2020 2:10 am
Forum: Working Mods
Topic: [Expansion] Hive War v1.1.0
Replies: 35
Views: 25313

Re: [Expansion] Hive War v1.0.1

Released Hive War v1.0.2, which fixes the bug where all tiles that an Adaptive-evolution Hive Warrior passes through have a floating Adaptive icon.

Also, that's an excellent point Tosx, I'll do that in a future update.