Search found 3 matches

by AzureLazuline
Wed May 20, 2020 5:57 pm
Forum: Working Mods
Topic: [Squad] Voltaic Constructs v1.0
Replies: 3
Views: 5428

Re: [Squad] Voltaic Constructs v1.0

Just updated the mod to work with ItB 1.2. The only change I needed was removing a ref to a library that I wasn't using to begin with!
by AzureLazuline
Sun Mar 01, 2020 1:35 am
Forum: Working Mods
Topic: [Squad] Voltaic Constructs v1.0
Replies: 3
Views: 5428

[Squad] Voltaic Constructs v1.0

https://i.imgur.com/MWV89RH.png https://i.imgur.com/DoW2TxC.png > Download! < https://i.imgur.com/SdX1oiO.png - Overview - Here's my first mod, the Voltaic Constructs! It's an unorthodox team focusing on low-damage pushes to set up lightning combos with the Krijyl. These are based on enemies from t...
by AzureLazuline
Sat Feb 15, 2020 8:49 pm
Forum: Working Mods
Topic: [Island] Into The Wild v1.1.6 (NOT updated for ITB 1.2)
Replies: 30
Views: 32317

Re: [Island] Into The Wild v1.1.6

I've made a small edit to randomize which islands are available every time you boot the game, without needing to manually rearrange them each time before you exit. Replace "uiArrange.lua" in "IntotheWild/scripts/replaceIsland" with my custom version: https://drive.google.com/file...