Search found 32 matches

by AnAngryMantis
Mon Oct 08, 2018 3:31 am
Forum: Working Mods
Topic: [UI] Expanded Enemy Window 1.2
Replies: 11
Views: 27658

Re: [UI] Expanded Enemy Window 1.2

The overlapping text? Thats an easy fix. Go to text_misc.xml and find this line: <text name="target_window">TARGET</text> <!-- Title of the enemy ship window --> Then delete the target part <text name="target_window"></text> <!-- Title of the enemy ship window --> Fixed https://i...
by AnAngryMantis
Sun Oct 07, 2018 11:15 pm
Forum: Mod Development
Topic: How to make a weapon and put it on a custom ship in Superluminal
Replies: 10
Views: 3657

Re: How to make a weapon and put it on a custom ship in Superluminal

I remade it with the same stats and images to make sure it would work and tested it. Here were my results: -The images on your weapon are really good -The charge image didn't work -The slipstream description didn't work Other than that, I tested it out with the kestrel and it worked fine. I don't kn...
by AnAngryMantis
Sun Oct 07, 2018 7:14 pm
Forum: Mod Development
Topic: How to make a weapon and put it on a custom ship in Superluminal
Replies: 10
Views: 3657

Re: How to make a weapon and put it on a custom ship in Superluminal

What exactly isn't working? I notice that you have put these in the title and short <title id="weapon_ION_BEAM_title"/> <short id="weapon_ION_BEAM_short"/> <desc id="weapon_ION_BEAM_desc"/> <tooltip id="weapon_BEAM_tooltip"/> However, I see no text_blueprints ...
by AnAngryMantis
Sun Oct 07, 2018 5:13 pm
Forum: Mod Development
Topic: How to make a weapon and put it on a custom ship in Superluminal
Replies: 10
Views: 3657

Re: How to make a weapon and put it on a custom ship in Superluminal

First of all, an ion beam may not work the way you want it to. If you put an ion setting on a beam, it will ion and pierce an infinite amount of shields, making it very op unless the beam length is set to very low, which is why other mods haven't tried it yet. But if you insist, this is the stuff I ...
by AnAngryMantis
Tue Oct 02, 2018 4:15 pm
Forum: Working Mods
Topic: [MOD] Stations Job 1.21
Replies: 288
Views: 156246

Re: [MOD] Stations Job 1.2

I don't mind how you release it, but I hope my events work, cause sometimes events are a bit of a finicky subject
by AnAngryMantis
Mon Oct 01, 2018 10:06 pm
Forum: Working Mods
Topic: [MOD] Stations Job 1.21
Replies: 288
Views: 156246

Re: [MOD] Stations Job 1.2

Actually, after that, I went and made a few new events for stations job. -A rebel spy disguised as a civilian -An automated ship that offers to update your store -It's now possible to find a hidden supply crate or pirate boarders in the alien nest -Mantis chasing civilian -A rookie station inspector...
by AnAngryMantis
Mon Oct 01, 2018 3:16 am
Forum: Mod Development
Topic: Are there such things as "invalid" event names?
Replies: 1
Views: 1624

Are there such things as "invalid" event names?

Just a quick question. I've been modding events, and it seems that some events just refuse to load, even if they exist. So, out of desperation, I patched it into an old version of FTL and ran it through FTL error checker(Which only works on old versions of FTL). After parsing, a lot of the events sa...
by AnAngryMantis
Sun Sep 30, 2018 4:58 pm
Forum: Working Mods
Topic: [MOD] Stations Job 1.21
Replies: 288
Views: 156246

Re: [MOD] Stations Job 1.2

Could you try adding some more events? It's a great mod with a high level of detail, but it's lacking in terms of events, and gets a bit boring once you've seen all the events and know exactly what they do. Also, could you try adding positive chances to events such as nest floating in space, because...
by AnAngryMantis
Fri Aug 31, 2018 8:55 pm
Forum: Working Mods
Topic: [SHIP] The War Effort [AE] (V2.5)
Replies: 7
Views: 2772

Re: [SHIP] The War Effort [AE] (V2.5)

The new ships look nice! Glad I could help.
by AnAngryMantis
Wed Aug 29, 2018 10:53 pm
Forum: Working Mods
Topic: [SHIP] The War Effort [AE] (V2.5)
Replies: 7
Views: 2772

Re: [SHIP] The War Effort [AE]

Here you are, you can use these freely, so go make your new version with it if you want. BTW, in case you wonder where the download is, skip that load of rubbish and just click and drag it onto desktop or something and rename it. Here you are: Base: https://i.imgsafe.org/72/723400b93a.png Gib 1: htt...