Search found 9 matches

by Markus_McCloud
Sat Aug 17, 2019 12:33 am
Forum: Mod Development
Topic: The Shipyard
Replies: 291
Views: 157501

Re: The Shipyard

I would like to say, that the "Hawk" or any of the other Federation warships that are shown in the background are not to scale with the Osprey. Finally, someone gets it. That being said, it is a little suspicious that the fleet ships are almost exactly 1/4 the length of the cruisers. A lo...
by Markus_McCloud
Sat Aug 17, 2019 12:18 am
Forum: Working Mods
Topic: [SHIP, CE] The Honeyguide & Conure
Replies: 2
Views: 677

Re: [SHIP, CE] The Honeyguide & Conure

I kept you waiting long enough! Say hello to The Conure! https://i.imgur.com/Ud4V2yL.png The Conure is a Militia Corvette designed with one thing in mind: speed. With high-power engines right out of the gate and an FTL Recharge Booster, this ship can overcome the most brutal blockades imaginable! It...
by Markus_McCloud
Tue Jun 18, 2019 12:26 am
Forum: Working Mods
Topic: [SHIP, CE] The Honeyguide & Conure
Replies: 2
Views: 677

Re: [SHIP, CE] The Honeyguide

A teaser of variants to come!

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Waypoint-Junta are also showing off their corvette!

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And... What's this? A new corporation?
by Markus_McCloud
Mon Jun 17, 2019 4:59 am
Forum: Mod Development
Topic: To the Devs: A fix for custom Artillery weapons.
Replies: 0
Views: 501

To the Devs: A fix for custom Artillery weapons.

I really hate to beg the devs like this, but I don't know where else to ask this... :cry: Subset Games, can you please fix the crash that happens when custom Artillery doesn't have enough rooms to target? I've fallen so in love with modding that limiting my choice of artillery really hurts. I have s...
by Markus_McCloud
Sun Jun 16, 2019 6:49 pm
Forum: Working Mods
Topic: [SHIP, CE] The Honeyguide & Conure
Replies: 2
Views: 677

[SHIP, CE] The Honeyguide & Conure

https://imgur.com/F1zyoek.png The Honeyguide is a Federation Corvette that serves as a spotter for the fleet's capital guns. However, should it ever find itself isolated from its fleet, it can deploy an autonomous Anti-Ship Battery to provide the same fire support. Even without it, it's more than c...
by Markus_McCloud
Sun Dec 23, 2018 5:51 am
Forum: Mod Development
Topic: The Shipyard
Replies: 291
Views: 157501

Re: The Shipyard

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I made an Elite Rigger to go with the Elite Fighters that the Rebel Fleet possesses!
by Markus_McCloud
Fri Dec 21, 2018 6:49 pm
Forum: Mod Development
Topic: The Shipyard
Replies: 291
Views: 157501

Re: The Shipyard

So has anyone made a sprite for an Elite Rigger yet? Just wanna know if I'd be wasting my time if I made one. :|

Edit: Too late. See the next page.
by Markus_McCloud
Wed Nov 21, 2018 3:29 am
Forum: Mod Development
Topic: The Shipyard
Replies: 291
Views: 157501

Re: The Shipyard

fleedfed_1_med looks vaguely like an Osprey, viewed from the side. Big ol' tube with thrusters and a large front. The problem is that fleetfed_2_med.png looks exactly like an Osprey, viewed from the side, albeit with the red (salmon?) stripes in a different position. The solution is to make a new s...
by Markus_McCloud
Thu Jul 05, 2018 9:12 pm
Forum: Working Mods
Topic: [SHIP] Federation Defender
Replies: 86
Views: 62037

Re: [SHIP] Federation Defender

Say, R4V3-0N, do you mind if I make this ship of yours...

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...playable with Superluminal?