Search found 14 matches

by neozoid
Tue Apr 16, 2019 7:38 pm
Forum: Working Mods
Topic: [Squad] Freezing Inferno
Replies: 16
Views: 18497

Re: [Squad] Freezing Inferno

Just this squad.
by neozoid
Thu Apr 04, 2019 8:20 pm
Forum: Working Mods
Topic: [Squad] Fun Judoka
Replies: 2
Views: 2593

[Squad] Fun Judoka

Image
Download here.
Gives the Judo Mech an upgrade that lets it throw units up to 8 tiles! Also gives the Grav Mech Confuse Shot with its normal weapon.
by neozoid
Mon Apr 01, 2019 3:03 am
Forum: Working Mods
Topic: [Squad] Freezing Inferno
Replies: 16
Views: 18497

Re: [Squad] Freezing Inferno

Finally updated the mod to be immune to shield exploits! Firing a self-freezing weapon with a shield (Spitfire's shot, Dual Mech's Flash Freeze) will now pop the shield and set the user on fire. Bethany now provides a small benefit while not being game-breaking, and Mafan has been rendered completel...
by neozoid
Sun Sep 30, 2018 8:16 pm
Forum: Working Mods
Topic: [Squad] Disposal Mechs v1.1.3
Replies: 4
Views: 7598

Re: [Squad] Disposal Mechs

Hot damn, the art for this squad is fantastic!
by neozoid
Thu Apr 19, 2018 12:22 am
Forum: Working Mods
Topic: [Squad] Freezing Inferno
Replies: 16
Views: 18497

Re: [Squad] Freezing Inferno

Changed Ignition Blast's second upgrade from +2 damage to Coolant, which prevents the attack from burning self or allies for 2 cores.
by neozoid
Fri Apr 13, 2018 11:04 pm
Forum: Working Mods
Topic: [Pilots] Pilots+
Replies: 5
Views: 9729

[Pilots] Pilots+

Adds four new pilots, each with their own unique abilities. https://i.imgur.com/soiEYKX.png Liu Rong - Before moving, lays a mine on this tile. Mechs are immune to mines. Casey Burns - Once per battle, can leap to any tile in Move + 3 range. Lucas Kendrall - Can swap with a friendly unit at any dist...
by neozoid
Fri Apr 13, 2018 2:50 pm
Forum: Working Mods
Topic: [Squad] Freezing Inferno
Replies: 16
Views: 18497

Re: [Squad] Freezing Inferno

Went ahead and added the 1 damage on ice shots as a challenge mode. Should be visible in Mod Content > Configure Mods > Freezing Inferno > Settings (gear) > Challenge Mode.
by neozoid
Fri Mar 30, 2018 9:02 pm
Forum: Working Mods
Topic: [Squad] Freezing Inferno
Replies: 16
Views: 18497

Re: [Squad] Freezing Inferno

Oops, added a +2 damage and 1 self damage. Let me know if you think it's terrible/great. As for the 1 damage on freeze on the Frostfire Cannon, I left that out for now (I may have to play a full campaign with it on and see how it feels), but the main reason is that I feel like it would be unintuitiv...
by neozoid
Fri Mar 30, 2018 1:36 pm
Forum: Working Mods
Topic: [Squad] Freezing Inferno
Replies: 16
Views: 18497

Re: [Squad] Freezing Inferno

Thank you for the feedback! :D Will work on polishing them up over the next few days!

I have one question - I'm considering adding a damage up upgrade to the Dual Mech's Ignition Circuit - is it unnecessary or would it be a good addition?
by neozoid
Wed Mar 28, 2018 9:31 pm
Forum: Working Mods
Topic: [Squad] Freezing Inferno
Replies: 16
Views: 18497

[Squad] Freezing Inferno

Image
Maybe the first squad with a custom palette?
Video showcase here.
Download here.