Search found 4 matches

by sh4dow
Sat Mar 10, 2018 12:36 am
Forum: Technical Support and Bugs
Topic: [Bug?] Nanobots and teleporters don't harmonize
Replies: 1
Views: 955

Re: [Bug?] Nanobots and teleporters don't harmonize

Nevermind, I just realized that cocoons simply don't refill health.
Which still makes me wonder - is that on purpose? I guess it's not an active enemy unit but still...
by sh4dow
Sat Mar 10, 2018 12:19 am
Forum: Technical Support and Bugs
Topic: [Bug?] Nanobots and teleporters don't harmonize
Replies: 1
Views: 955

[Bug?] Nanobots and teleporters don't harmonize

I just ran into the issue that if I kill something (in this case the cocoon) and end up getting teleported, the nanobots don't heal me: https://www.dropbox.com/s/fbg77odkl3esuto/into_the_breach_transporting_bug1.png?dl=0 https://www.dropbox.com/s/aiaj190m9r6j942/into_the_breach_transporting_bug2.png...
by sh4dow
Fri Mar 09, 2018 11:55 am
Forum: Discussion
Topic: The one flaw (pilot skill randomization)
Replies: 7
Views: 5983

Re: The one flaw (pilot skill randomization)

Alright, if you're convinced that the reactor skill is OP, it should've simply been removed...
by sh4dow
Fri Mar 09, 2018 2:30 am
Forum: Discussion
Topic: The one flaw (pilot skill randomization)
Replies: 7
Views: 5983

The one flaw (pilot skill randomization)

First off, congratulations on the amazing game! I've been playing it a lot lately (duh ;) ) and the only thing I don't like is the pilot skill randomization. I feel that those should've been either fixed or selectable by the player. They should be well balanced anyway, so it's not like the player wo...