Search found 3 matches

by shoe7ess
Sat Mar 10, 2018 5:15 am
Forum: Working Mods
Topic: [UI] Expanded Enemy Window 1.2
Replies: 11
Views: 27704

Re: [UI] Expanded Enemy Window 1.2

Sorry but what you’re proposing is completely impossible. This would require to mess with the hard coding of FTL heavily, which is currently extremely hard. You should also know that FTL modding doesn’t not involve ‘if, else’ style statements, the exact nature of FTL modding is finicky to say the l...
by shoe7ess
Mon Mar 05, 2018 6:58 pm
Forum: Working Mods
Topic: [UI] Expanded Enemy Window 1.2
Replies: 11
Views: 27704

Re: [UI] Expanded Enemy Window 1.2

Request: I love the simplicity of this mod and had an idea to improve it slightly. I think it'd be helpful that if the player had a crewman in the security room (or after it has been upgraded) it'd be nice to have a display of each enemy to the right of the enemy ship display. To stick with the mini...
by shoe7ess
Mon Mar 05, 2018 6:16 pm
Forum: Working Mods
Topic: Aer FTL - Star Trek Mod
Replies: 68
Views: 38634

Re: Aer FTL - Star Trek Mod

Resurrecting this thread for 2 reasons: 1) It's still listed under the master list for FTL mods 2) There is no download link (due to reason listed below) 2) Considering it's been a year since the mod author has posted it seems like it is likely abandoned (unless it someone takes 11 months to create ...