Search found 416 matches
- Thu Dec 31, 2020 8:43 pm
- Forum: Technical Support and Bugs
- Topic: Can't install FTL crazy mod
- Replies: 4
- Views: 2731
Re: Can't install FTL crazy mod
Here's an alternative download on Google Drive If the Github link still doesn't work, you could try the alt download since that version 100% works for me. If you can, could you also try opening the program from the Python IDLE, which you can access easily by just searching up 'Python IDLE.' On the ...
- Wed Dec 30, 2020 10:16 pm
- Forum: Technical Support and Bugs
- Topic: Can't install FTL crazy mod
- Replies: 4
- Views: 2731
Re: Can't install FTL crazy mod
Hi creator of the mod here. I'm not too sure what's causing this issue, the program seems to work just fine on my end. You are meant to run the file named 'FTLCrazy.py,' the instructions file was mistyped. The only issue I can think of is that you're using a different OS to me. I created, and run th...
- Tue Dec 15, 2020 9:19 pm
- Forum: Mod Development
- Topic: Slipstream Mod Manager v1.9.1 (2018-01-07)
- Replies: 766
- Views: 1514081
Re: Slipstream Mod Manager v1.9.1 (2018-01-07)
I am attempting to add in a new alien race mod inside ftl however, when I add it to slipstream to test the mod, slipstream states that the mod is > Beetle_race/audio/ Quite a common mistake. You want to put only the audio, data, img and mod-appendix (and fonts if you are using it) into the .zip fil...
- Tue Nov 24, 2020 9:09 am
- Forum: Working Mods
- Topic: FTL Modding Compendium
- Replies: 7
- Views: 15616
Re: FTL Modding Compendium
Just two quick things: - "The Droneship Cruisers" is a ship pack, as it has 3 ships in it; - Monster World isn't my mod, I've just put in a working link, so it isn't right to have it as my mod, change that with a link to "The Droneship Cruisers" mod. Thanks for the notice, I've ...
- Sun Nov 01, 2020 10:08 am
- Forum: Working Mods
- Topic: [Save Manager] FTL Homeworld AE -v3.1
- Replies: 152
- Views: 144976
Re: [Save Manager] FTL Homeworld AE -v3.1
You probably don't keep up with this anymore, but I thought I'd shoot this question anyway. I've installed the zip and run the bat, but it gives the error: https://i.imgur.com/iPt0FwM.png in case you can't see the image, the text reads: FTL Homeworld uses images and data from FTL, but the path to F...
- Tue Sep 29, 2020 10:36 pm
- Forum: Working Mods
- Topic: [WIP] Stores Expanded - A Mini Overhaul
- Replies: 5
- Views: 5526
Re: [WIP] Stores Expanded - A Mini Overhaul
New Somewhat-Major Update
This update integrates a lot of features now made possible with FTL: Hyperspace, which this mod now requires.
As such, you'll now need to downgrade FTL to 1.6.9 and install Hyperspace to use this mod.
Instructions are on the forum post.
This update integrates a lot of features now made possible with FTL: Hyperspace, which this mod now requires.
As such, you'll now need to downgrade FTL to 1.6.9 and install Hyperspace to use this mod.
Instructions are on the forum post.
- Tue Sep 22, 2020 10:46 am
- Forum: Working Mods
- Topic: [GFX] Tweevle's Restored Crew Portraits (Compatability update)
- Replies: 23
- Views: 17557
Re: [GFX] Tweevle's Restored Crew Portraits (Compatability update)
Jumbocarrot0 wrote:Although I might as well update the compilation to include this mod's accessories.
So yeah I did that, its on the Graphics Compilation post.
I also fixed a bug on the accessorised portrait regarding the female sprite.
- Tue Sep 22, 2020 8:37 am
- Forum: Working Mods
- Topic: [GFX] Tweevle's Restored Crew Portraits (Compatability update)
- Replies: 23
- Views: 17557
Re: [GFX] Tweevle's Restored Crew Portraits (Compatability update)
Does that patch also work with the accessories or can you not have both Crew Diversity and the accessories? No. The crew files are stored in one image with all the animation frames, including the portrait. You can't edit it separately. Although I might as well update the compilation to include this...
- Tue Sep 22, 2020 2:51 am
- Forum: Working Mods
- Topic: [GFX] Tweevle's Restored Crew Portraits (Compatability update)
- Replies: 23
- Views: 17557
Re: [GFX] Tweevle's Restored Crew Portraits (Compatability update)
Hey, is there any way to get Crew Diversity(or your graphics compilation) and the Crew Portraits together? I like things such as the Zoltan floating but I love the portraits you restored. Thanks! I actually had files for that for a long time, just never released them. I put the download link on the...
- Fri Sep 18, 2020 8:52 am
- Forum: Mod Development
- Topic: mod in development
- Replies: 3
- Views: 2269
Re: mod in development
Test your mod or upload it?
To test your mod, go to the file tab and save it, then drop it into slipstream like any other mod.
To make a post about your mod, its nothing more than just posting a download link and describing it. A picture would also be nice.
To test your mod, go to the file tab and save it, then drop it into slipstream like any other mod.
To make a post about your mod, its nothing more than just posting a download link and describing it. A picture would also be nice.