Search found 3 matches

by Antern
Wed Sep 20, 2017 11:51 am
Forum: Working Mods
Topic: [SHIP] The Pillar
Replies: 5
Views: 5741

Re: [SHIP] The Pillar

I've shortened the beam to 180. Stats are more like: ~3-4 rooms ( it's very random ) ~1 ion per hit ~100% breach ( thinking about 60-80% coz 1 missile + lucky breach can shutdown enemy system for a very long time ) ~Shield piercing 5->3 ( or 2. Still thinking. But 2 gives to powerful guaranteed shie...
by Antern
Wed Sep 20, 2017 2:03 am
Forum: Working Mods
Topic: [SHIP] The Pillar
Replies: 5
Views: 5741

Re: [SHIP] The Pillar

Thanks you for advices! Didn't want to add custom weapons.. But I think it will be great for breach beam. Current changes: - Made Artillery beam, that deals 1 ion damage and 1 breach per room - Removed the second Lanius due to having strong oxygen-kill from artillery - Removed second artillery.. I d...
by Antern
Mon Sep 18, 2017 2:57 pm
Forum: Working Mods
Topic: [SHIP] The Pillar
Replies: 5
Views: 5741

[SHIP] The Pillar

After 130 hours of playing this game I decided to make a thing, that I wanted to see as the Crystall A or Fed C or.. Stealth D. Something unusual, a little bit gimmick and fun. So I made the Pillar. Cruiser that forces you to play Steal B (waiting for holy-beam and avoiding drones) and Crystal B (sm...