Search found 109 matches

by xdiesp
Sun Sep 29, 2013 7:37 pm
Forum: Discussion
Topic: Suggestion: a new FTL setting, Gateway
Replies: 2
Views: 1161

Suggestion: a new FTL setting, Gateway

http://en.wikipedia.org/wiki/Gateway_%28novel%29 Just like D&D, FTL could support multiple settings while retaining the same basic ruleset. Here is a novel whose setting is very game-like, and was indeed made into a text adventure in the early 90s: Gateway, by Frederik Pohl. Let me describe what...
by xdiesp
Sun Jun 02, 2013 11:13 pm
Forum: Discussion
Topic: Idea: mutations for FTL
Replies: 0
Views: 629

Idea: mutations for FTL

A poor sod on the Steam forum is lamenting that all his shops sell exclusively breach missiles, :D and all enemies come generated with them :) and all quest rewards are breach missiles as well. :? Which is just as informative as botched brain surgery: why don't we have mutations for this game just l...
by xdiesp
Sat May 25, 2013 9:08 am
Forum: Working Mods
Topic: [MOD] Disable Fleet (FTL file)
Replies: 62
Views: 193319

Re: [MOD] Disable Fleet (FTL file)

dryfclr5 wrote:Having some problems downloading the file, it says "The file you attempted to download is an archive that is damaged or possibly encrypted." Halp?


Sounds like the file is corrupted, do you use winrar to open these or Windows's own?
by xdiesp
Sun May 05, 2013 9:11 am
Forum: Discussion
Topic: Idea for FTL 2: upgrading equipment
Replies: 7
Views: 2684

Re: Idea for FTL 2: upgrading equipment

I didn't know about Descent into Darkness, definitely giving it a shot today! Thanks.
by xdiesp
Tue Apr 30, 2013 4:42 pm
Forum: Discussion
Topic: Idea for FTL 2: upgrading equipment
Replies: 7
Views: 2684

Idea for FTL 2: upgrading equipment

I think it would be great to be able and upgrade your equipment just like the systems in your ship. It would create more decisions along the way: would you rather buy a different augment, or upgrade your current one?
by xdiesp
Sun Apr 28, 2013 4:17 pm
Forum: Technical Support and Bugs
Topic: Deconstructed Ship Budget?
Replies: 3
Views: 1065

Re: Deconstructed Ship Budget?

I worked my ass off on this idea, for my buy system and randomizer utility. :D http://www.ftlgame.com/forum/viewtopic.php?f=12&t=11602 But the starting weapons' power isn't on par with their scrap cost. Still you can see intuitively that starter ships all have "this much" power, and as...
by xdiesp
Sun Mar 03, 2013 7:00 pm
Forum: Mod Development
Topic: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
Replies: 777
Views: 239773

Re: [Tool] FTL Ship Editor: Superluminal - b26-2-13

Thanks. I don't get exactly what the "append" thing is, but I guess that I just want to completely replace the ship's xml and that's enough.
by xdiesp
Sun Mar 03, 2013 5:47 pm
Forum: Mod Development
Topic: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
Replies: 777
Views: 239773

Re: [Tool] FTL Ship Editor: Superluminal - b26-2-13

You can do something as simple as a .bat that zips them all up and then renames the resulting .zip. Just check your .zip utility's command line. I did not know about making .ftl on the fly, thanks! So, I have tried opening the simplest .ftl file I could make with Superluminal and it appeared to con...
by xdiesp
Sat Mar 02, 2013 9:10 pm
Forum: Mod Development
Topic: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
Replies: 777
Views: 239773

Re: [Tool] FTL Ship Editor: Superluminal - b26-2-13

Thanks that's nice, I will ask you for such a feature after I can complete my work on the utility. Unless I'm missing something, couldn't you make it so that your utility packs your xml and txt files into a .ftl file, then open it with Superluminal? A .ftl file is just a renamed .zip, after all. Th...
by xdiesp
Sat Mar 02, 2013 5:30 pm
Forum: Mod Development
Topic: Ship creation through buy system + Randomizer utility
Replies: 13
Views: 4110

Re: Ship creation through buy system + Randomizer utility

Now I am working on a PHP version of the utility to generate a file that's readable by Superluminal. Work in progress:

http://ftl.orgfree.com/kestrel_randomiz ... izer_t.php

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