Search found 37 matches

by Disc10
Sat Jan 12, 2013 12:01 am
Forum: Mod Development
Topic: Game crashes when manually editing ship crew members
Replies: 8
Views: 5227

Re: Game crashes when manually editing ship crew members

@alextfish: That mod file works perfectly, thank you! It's very odd though that my one kept crashing, who knows what was going on. O_o

@Vhati: Ahhh, I forgot about the save game editor! I think I shall go that route in the future, thank you. :D
by Disc10
Fri Jan 11, 2013 3:39 am
Forum: Mod Development
Topic: Game crashes when manually editing ship crew members
Replies: 8
Views: 5227

Re: Game crashes when manually editing ship crew members

Well, I had the WHOLE blueprints file in the .append, not just that specific section! So I fixed that, and it still doesn't work I'm afraid. :/ Here's all I have in it now however: <shipBlueprint name="PLAYER_SHIP_ENERGY" layout="energy_cruiser" img="energy_cruiser"> <c...
by Disc10
Wed Jan 09, 2013 8:57 pm
Forum: Mod Development
Topic: Game crashes when manually editing ship crew members
Replies: 8
Views: 5227

Re: Game crashes when manually editing ship crew members

Yea, I can't see what's gone wrong. As far as I'm aware I've only changed the crew of the adjudicator from "energy" to "human", which if I'm not mistaken (and I probably am) should be all I need to do. Nothing else should have changed, so what's breaking? O_o I can't post the app...
by Disc10
Tue Jan 08, 2013 6:09 pm
Forum: Mod Development
Topic: Game crashes when manually editing ship crew members
Replies: 8
Views: 5227

Re: Game crashes when manually editing ship crew members

Thank you for the information, I shall get back to you with news of success or crying and an .append file. :P
by Disc10
Tue Jan 08, 2013 2:17 pm
Forum: Mod Development
Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
Replies: 459
Views: 347269

Re: [TOOL]FTLEdit: FTL Ship editor [v0.91 18th Dec] Open sou

Ahhhh, fair enough! You see I also tried editing the blueprint file manually, however I didn't do it as an .append file, which may have been where I was going wrong. But yes, using wrong tool in the wrong way will not have helped. :P However... I'm still running into issues, but that's not really on...
by Disc10
Tue Jan 08, 2013 2:16 pm
Forum: Mod Development
Topic: Game crashes when manually editing ship crew members
Replies: 8
Views: 5227

Game crashes when manually editing ship crew members

Hello there! I've been having issues tinkering with the game files, and I'm hoping someone could help shed a light on the issue. What I'm trying to do is change the Zoltan crew of the Adjudicator into human crew, for narrative purposes in a youtube series I'm working on during the year. This has not...
by Disc10
Mon Jan 07, 2013 4:57 pm
Forum: Mod Development
Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
Replies: 459
Views: 347269

Re: [TOOL]FTLEdit: FTL Ship editor [v0.91 18th Dec] Open sou

*blows dust off account* Hey there, I have what is probably a dumb question for you guys. I'm trying to edit the Zoltan Ship to have three human crew rather than 3 Zoltan crew for narrative purposes in a video series I'm working on this year, however every time I do the weapons are broken in the pro...
by Disc10
Mon Oct 01, 2012 4:16 pm
Forum: Discussion
Topic: No Steam? Put larger warning sticker on GOG option PLZ!
Replies: 54
Views: 28504

Re: No Steam? Put larger warning sticker on GOG option PLZ!

What, the day Valve goes out of business or you try to do something illegal with steam? Both are highly unlikely any time soon (I'd bloody hope so in the second case).
by Disc10
Mon Oct 01, 2012 4:04 pm
Forum: Working Mods
Topic: [MOD][GMM] Pirates! V2.0
Replies: 58
Views: 154031

Re: [MOD][GMM] Pirates! V1.0

http://adf.ly/DIUzW :roll: Yea, how dare he have the nerve to try and get a small reward for his efforts? I bet he eats real food too and has shelter, like a BASTARD! :P Seriously, as he's said himself it's not like he's making tons of money, probably barely anything. What's a 5 second wait for a t...
by Disc10
Mon Oct 01, 2012 3:56 pm
Forum: Discussion
Topic: Activating FTL on Steam. Why?
Replies: 11
Views: 7295

Re: Activating FTL on Steam. Why?

Like the rest of Steam? Yup! It's not just game specific features that attract users to steam, and I think a lot of people forget that. I myself get tons of use out of the library organisation and if other people are in game you can still chat with them if they're on steam, which is also a pretty im...