Search found 611 matches

by mr_easy_money
Sat Sep 21, 2019 6:13 pm
Forum: Mod Development
Topic: Please help to debug a rare freeze
Replies: 10
Views: 3144

Re: Please help to debug a rare freeze

I doubt those are the cause though. I'd crash much more often than once in many hundreds beacons visited, if those would all cause it, right actually you did manage to find this ... Choice for GHOST_AI_DOCK 18917 does not have an event Choice for GHOST_AI_DOCK 18917 does not have an event ... which...
by mr_easy_money
Tue Jul 30, 2019 6:36 am
Forum: Working Mods
Topic: [OVERHAUL] Arsenal+ English Translation
Replies: 191
Views: 139935

Re: [OVERHAUL] Arsenal+ English Translation

I cant seem to download from the second dropbox link, none of the files have a way to download. In the top right corner, there should be a button called 'Download' which lets you select a 'Direct download' button which will download the file. https://cdn.discordapp.com/attachments/19236438612639744...
by mr_easy_money
Tue Jun 04, 2019 7:53 am
Forum: Mod Development
Topic: Help with Modding an Event
Replies: 2
Views: 1628

Re: Help with Modding an Event

Hello there! Hello! but the moment I try and run the game, it crashes to desktop before hitting the menu. you have a few problems with your events.xml.append file, which I believe is causing FTL to crash. if you look at this github gist I made, you can see the 4 changes that fix your event: https:/...
by mr_easy_money
Tue May 21, 2019 9:09 pm
Forum: Working Mods
Topic: Graphical Glitches Help
Replies: 3
Views: 3702

Re: Graphical Glitches Help

So for some odd reason the mods lately have been doing this to the main menu screen as well as putting some textures slightly off to their original positions. I can't speak for the stuck cursor, but the main menu glitch is because FTL 1.6.9 changed the loading bar image for the main menu, presumabl...
by mr_easy_money
Mon May 20, 2019 9:20 am
Forum: Mod Development
Topic: Replacing The Start Event
Replies: 6
Views: 2914

Re: Replacing The Start Event

I've done something very crudely, and set the SECTOR_DEFAULT to unique, so it only appears once. I'm sorry, but I don't get what you mean by this...? The STANDARD_SPACE sector only appears once anyway, it's the starting sector. Making it unique won't change anything because it's not in any sector l...
by mr_easy_money
Mon May 20, 2019 7:22 am
Forum: Mod Development
Topic: Replacing The Start Event
Replies: 6
Views: 2914

Re: Replacing The Start Event

My code is this for anyone else having trouble. Feel free to adapt it for whatever you're doing. <event name="START_BEACON"> <text>Welcome to the Bounty Hunters mod by TeamEXAngus! This mod adds unique ships, characters, and stories to the world of FTL. Pick a story to begin.</text> <choi...
by mr_easy_money
Sun May 19, 2019 6:34 pm
Forum: Mod Development
Topic: Replacing The Start Event
Replies: 6
Views: 2914

Re: Replacing The Start Event

Hi, I'm trying to replace the start event to add my own story to the game, however I cannot get a second text box to generate. Could anyone tell me how to get it to work? the problem is that by default, START_GAME only gives the text for the first event of the game (and the second tip paragraph is ...
by mr_easy_money
Mon May 13, 2019 3:47 am
Forum: Mod Development
Topic: Talking about Mods and Modders
Replies: 6
Views: 3405

Re: Talking about Mods and Modders

Couldn't find a way to PM you, added you as a friend but still when I enter your profile I don't see a send PM option under contact. Could be I'm being stupid, but in case I'm not, nah you're not being stupid. it's just a thing with the system here that requires 10 posts for you to send PMs, probab...
by mr_easy_money
Thu Apr 04, 2019 5:29 pm
Forum: Working Mods
Topic: [OVERHAUL] Arsenal+ English Translation
Replies: 191
Views: 139935

Re: [OVERHAUL] Arsenal+ English Translation

Hi! Wow, I just discovered this mod and it is absolutely amazing. Seeing as this mod is still actively maintained, I figured I'd throw out a request to incorporate the Shiny UI overhaul (https://subsetgames.com/forum/viewtopic.php?t=25839) to the mod, which is by far the best UI I've found. Sorry f...
by mr_easy_money
Fri Mar 29, 2019 7:03 am
Forum: Mod Development
Topic: Slipstream Mod Manager v1.9.1 (2018-01-07)
Replies: 747
Views: 1176780

Re: Slipstream Mod Manager v1.9.1 (2018-01-07)

the problem seems to occur once I unzip it and rezip it , and rename to .ftl again. it's a file structure issue the file structure that's needed is: mod.ftl -> data -> blueprints.xml.append your file structure instead looks like: mod.ftl -> mod -> data -> blueprints.xml.append when rezipping, you s...