Search found 112 matches

by TheFallenAngel359
Tue Jun 18, 2019 7:27 am
Forum: Mod Development
Topic: [MOD] [WIP] FTL: Otherspace
Replies: 70
Views: 44243

Re: [MOD] [WIP] FTL: Otherspace

Well, not entirely dead. At least not anymore. Hopefully.
by TheFallenAngel359
Mon Mar 12, 2018 4:27 am
Forum: Mod Development
Topic: (Partnership Modding Request) New Modding Project
Replies: 9
Views: 3002

Re: (Partnership Modding Request) New Modding Project

Your project sounds interesting. Mind if I join the Discord server? I'm willing to help out, or possibly integrate it with my own modding project.
by TheFallenAngel359
Mon Mar 12, 2018 3:57 am
Forum: Mod Development
Topic: [MOD Idea] FTL Advanced Modding API (Anyone know C/C++?)
Replies: 12
Views: 8255

Re: [MOD Idea] FTL Advanced Modding API (Anyone know C/C++?)

I'd be willing to help revive it. Do we have the original files?
by TheFallenAngel359
Mon Mar 12, 2018 3:55 am
Forum: Mod Development
Topic: How Do I Mod
Replies: 7
Views: 3995

Re: How Do I Mod

...Oh my god, I might actually stupid. I was using Superluminal2, not Slipstream...

Forgive me, it's been a while since I last did this.
by TheFallenAngel359
Mon Mar 12, 2018 12:39 am
Forum: Mod Development
Topic: [MOD][WIP] Hard-coded Modding Trial Version Released
Replies: 27
Views: 17631

Re: [MOD][WIP] Hard-coded Modding Trial Version Released

Is this mod still around? I'd love to help out with it however I can.
by TheFallenAngel359
Mon Mar 12, 2018 12:34 am
Forum: Mod Development
Topic: Just testing some new stuff...
Replies: 20
Views: 10114

Re: Just testing some new stuff...

So... I just found this. And as it would be insanely helpful for my mod, I'm willing to offer my services if you're still around.
by TheFallenAngel359
Mon Mar 12, 2018 12:16 am
Forum: Working Mods
Topic: [MOD] Deep Space
Replies: 2
Views: 6330

Re: [MOD] Deep Space

Wait, how have you made new augments?
by TheFallenAngel359
Mon Mar 12, 2018 12:11 am
Forum: Working Mods
Topic: [AE][Alpha] New tool to change hidden game values in the executable
Replies: 18
Views: 10973

Re: [AE][Alpha] New tool to change hidden game values in the executable

Is there a proper Windows version as well? This still could be huge.
by TheFallenAngel359
Sun Mar 11, 2018 6:00 pm
Forum: Mod Development
Topic: How Do I Mod
Replies: 7
Views: 3995

Re: How Do I Mod

It's not giving me the option to do that though. "Extract .dats" isn't in the "File" menu.
by TheFallenAngel359
Sun Mar 11, 2018 7:45 am
Forum: Mod Development
Topic: How Do I Mod
Replies: 7
Views: 3995

Re: How Do I Mod

Not the OP, but I'm using Superluminal2 v2.2.1 and it's not giving me an option to extract the .dat files. What should I do?