Search found 10 matches

by ForceUser
Mon May 19, 2014 11:04 am
Forum: Discussion
Topic: They've now made the game too hard
Replies: 69
Views: 40678

Re: They've now made the game too hard

Yea.. no big surprise how this turned out.
by ForceUser
Fri May 16, 2014 2:46 pm
Forum: Discussion
Topic: They've now made the game too hard
Replies: 69
Views: 40678

Re: They've now made the game too hard

Somehow, I doubt reinstaling the game will make those problems go away. If there was a problem with the game instalation there would be errors, not just getting a nearly constant RNG screw. You'd think that but having been a gamer since I was 4ish and working in the IT industry since before I got o...
by ForceUser
Fri May 16, 2014 12:22 pm
Forum: Discussion
Topic: They've now made the game too hard
Replies: 69
Views: 40678

Re: They've now made the game too hard

Everyone says the average beacons visited is 80-90+ if you get to the last stand.

Obviously the problem here is the game and it's unfair ASB :lol:

Have you tried turning it off and on again? :geek:

Maybe you should try reinstalling the game? (This is actually a serious suggestion)
by ForceUser
Fri May 16, 2014 9:16 am
Forum: Discussion
Topic: They've now made the game too hard
Replies: 69
Views: 40678

Re: They've now made the game too hard

While you are fully entitled to your opinions, stating lies as truth or opinions as facts undermines the validity of your opinions. The amount of times I had to leave a sector 'early' or revisit more than one or two beacons because of bad seeding is exceedingly rare and even then only missing a sing...
by ForceUser
Thu May 15, 2014 2:52 pm
Forum: Discussion
Topic: They've now made the game too hard
Replies: 69
Views: 40678

Re: They've now made the game too hard

You do realize theres an augment specifically for this right? Adv. FTL Navigation i believe. But wait I can hear your complaints already. 'That takes up an aug spot and cost scrap and wha wha wha.' AE specifically states it is for experienced players. it is MEANT to be a tougher challenge. The tough...
by ForceUser
Thu May 15, 2014 9:06 am
Forum: Discussion
Topic: FTL as an MMO?
Replies: 4
Views: 2518

Re: FTL as an MMO?

Exactly, it wont work because then it wont be FTL anymore. A lot of people think that wouldn't it be cool/better if single player game X was an MMO but you have to realize that doing that would fundamentally change the game and then it wouldn't be game X anymore, it'd be game Y and FTL wouldn't be F...
by ForceUser
Thu May 15, 2014 8:50 am
Forum: Discussion
Topic: They've now made the game too hard
Replies: 69
Views: 40678

Re: They've now made the game too hard

There is a problem as I pointed out earlier with turning off AE. it only solves the ASB problem. It removes a lot of desirable features to take care of the minor of all complaints which is still a problem none the less. The seeding will still be bad, the RNG will still have been altered for the wor...
by ForceUser
Wed May 14, 2014 2:59 pm
Forum: Discussion
Topic: They've now made the game too hard
Replies: 69
Views: 40678

Re: They've now made the game too hard

I merely offered my fresh perspective on a matter that some people here might be too close to to see all the factors. I don't have any preconceived notions or bias regarding this game specifically but I do have a lot of play experience with roguelikes hence a fresh perspective. I have seen it many t...
by ForceUser
Wed May 14, 2014 2:15 pm
Forum: Tips, Strategy & Guides
Topic: Zoltan Cruiser A
Replies: 7
Views: 8644

Re: Zoltan Cruiser A

I've been having a ton of fun in my Zoltan A and almost beat the game with it. You are super powerful in the first 2 sectors and you need to take as much advantage of that as possible. Learning how to maximize the hits with the beam is super important. You can do up to 8 or 10 damage in a single sho...
by ForceUser
Wed May 14, 2014 1:33 pm
Forum: Discussion
Topic: They've now made the game too hard
Replies: 69
Views: 40678

Re: They've now made the game too hard

I bought this game 3 days ago so not having been around 'back in the good old days' before AE I think I can give a unique perspective to this issue. It sounds like some of the people in here are what is called 'bittervets'. That is to say that a perceived change or changes has now made the game near...