Search found 13 matches

by Voltion99
Wed Feb 25, 2015 4:43 am
Forum: Mod Development
Topic: [MOD][QUEST][WIP][HELP WANTED] Into The Singularity
Replies: 3
Views: 2288

Re: [MOD][QUEST][WIP][HELP WANTED] Into The Singularity

I could probably playtest some events and such for you. I also have a few custom cruisers that I am working on, if that is interesting. But what do you mean by "story?" Like game lore of sorts? I might be able to throw around a few ideas. By story I mean flavor text to events so that it's...
by Voltion99
Tue Feb 17, 2015 7:26 pm
Forum: Mod Development
Topic: [MOD][QUEST][WIP][HELP WANTED] Into The Singularity
Replies: 3
Views: 2288

[MOD][QUEST][WIP][HELP WANTED] Into The Singularity

INTO THE SINGULARITY What is this? This is a quest/ship/sector mod which aims to do something never done before in FTL... no not a furry reskin of your crew members, this mod will allow you to not only fight dangerous new enemies in fantastic new quest lines, but also the ability to explore the edg...
by Voltion99
Wed Jun 11, 2014 11:38 pm
Forum: Mod Development
Topic: Is there a mod that raises crew level cap?
Replies: 9
Views: 5664

Re: Is there a mod that raises crew level cap?

You just have to beEEELEEIIIIIVVVEEE.
by Voltion99
Wed May 28, 2014 10:36 pm
Forum: Mod Development
Topic: Interior Image Repository and Design Schema
Replies: 6
Views: 3093

Re: Interior Image Repository and Design Schema

This looks great! This will help a lot. :D
by Voltion99
Wed May 28, 2014 5:10 am
Forum: Mod Development
Topic: FTL: The Arcadian War Wants Your Events!
Replies: 7
Views: 4372

Re: FTL: The Arcadian War Wants Your Events!

So I'm confused, do you want me to post a .xml file with the quest?
by Voltion99
Sun May 25, 2014 6:52 pm
Forum: Mod Development
Topic: Custom hull tips needed.
Replies: 5
Views: 2409

Re: Custom hull tips needed.

R4V3-0N wrote:what program you are using? I do not want to give you tips that will be literally impossible or not efficient.

I use photoshop.
by Voltion99
Sun May 25, 2014 5:50 pm
Forum: Mod Development
Topic: Custom hull tips needed.
Replies: 5
Views: 2409

Re: Custom hull tips needed.

R4V3-0N wrote:you planning to draw one from scratch or make one from existing parts?

Here is what I have so far: Image I used the rebel rigger and the federation scout gibs. I'm still haven't finished most of it, (Coloring, Shading, Gibs, and shaping)
by Voltion99
Sun May 25, 2014 9:58 am
Forum: Mod Development
Topic: Custom hull tips needed.
Replies: 5
Views: 2409

Custom hull tips needed.

Hello, I've just recently noticed SL2 was out so I tried my hand at making a few ships, they're killar. The problem is I suck at custom hulls, so if anyone has any tips for a beginner it would be much appreciated.
by Voltion99
Sun May 25, 2014 4:26 am
Forum: Working Mods
Topic: [SHIP] Pyrrhic Victory v1.21 AE [Updated! 05/27/14]
Replies: 22
Views: 24748

Re: [SHIP] Pyrrhic Victory v1.0.0 AE

what is the hull to be exact? http://puu.sh/9020v.png This is the hull as of now, still working on it. Probably finished within an hour. You should add some traces from your story onto the ship, for example you could add a defunct or broken hacking drone on the side of the hull near the shields, or...
by Voltion99
Thu Apr 17, 2014 6:11 pm
Forum: Mod Development
Topic: [SHIP] [FIXED] GrayGhoul v1.1
Replies: 2
Views: 1665

Re: [SHIP] [BROKEN] GrayGhoul v1.1

The problem is that your entire mod is contained inside the GreyGhoul folder -- a top level folder that SMM does not recognise (as indicated by the validate report). The data, img and mod-appendix folders need to be the top-level folders. Also, FTLEdit is known to have messed up offset calculation....