Search found 20 matches

by Captain_obvious
Fri Jun 06, 2014 1:50 am
Forum: Discussion
Topic: Has hacking made the Flagship too RNG?
Replies: 50
Views: 31917

Re: Has hacking made the Flagship too RNG?

I felt that way at first, but it's really only reinforced that you need to go to the fight with some kind of counter. It's no longer a viable strategy to just rock up with a swag of lasers or ions and try to drill the hull down. Hacking is actually the best counter, because you can keep destroying i...
by Captain_obvious
Thu May 29, 2014 4:11 am
Forum: Discussion
Topic: They've now made the game too hard
Replies: 69
Views: 40683

Re: They've now made the game too hard

I agree, empty beacons and events like that are frustrating to the experienced player, but the vast majority of those events are in green sectors, so you can avoid those sectors if you want a little more consistency. Green sectors can be by far the best or by far the worst, depending on how the bea...
by Captain_obvious
Wed May 28, 2014 6:08 am
Forum: Tips, Strategy & Guides
Topic: What do you actually buy?
Replies: 12
Views: 11259

Re: What do you actually buy?

Weapons: I pretty much always plonk down money for BL2 or Flak 1, as they tend to work with any build. I also get Small Bomb a lot, as I often keep it in the hold until the Flagship and then unleash all my amassed bombs on the enemy crew. Ion II also gets picked a lot because it works so well with m...
by Captain_obvious
Wed May 28, 2014 5:58 am
Forum: Discussion
Topic: Favorite sector
Replies: 21
Views: 12783

Re: Favorite sector

The Rebel Stronghold is the only one I make an instant detour towards, because that event where you fight the half-finished Flagship is too good to pass up. Otherwise, I usually prefer Mantis sectors for the high number of enemy encounters, Civilian sectors for the high chance of nebula (as opposed ...
by Captain_obvious
Fri May 23, 2014 2:36 am
Forum: Discussion
Topic: They've now made the game too hard
Replies: 69
Views: 40683

Re: They've now made the game too hard

What irks me is when >50% of the beacons you visit in a sector involve either no event, no reward, or a trade you don't want to partake in. The latter is something AE has really ramped up with the introduction of 'taverns', upgrade systems, missile trades for hull repair and my least favourite, the ...
by Captain_obvious
Fri May 23, 2014 2:14 am
Forum: Discussion
Topic: Can we talk about Shield drones?
Replies: 15
Views: 13665

Re: Can we talk about Shield drones?

Shield Drone + Defense II + a decent evade chance is actually a really effective defense. With so many shots being either shot down by the defense drone or missing altogether, the super shield has time to build up and it becomes difficult to whittle it back down. I've used this combo against the fla...
by Captain_obvious
Thu May 15, 2014 7:14 am
Forum: Tips, Strategy & Guides
Topic: 'Stealth' Cruiser Type C
Replies: 12
Views: 16654

Re: 'Stealth' Cruiser Type C

Hmm, I rate the custom Charge Laser as one of the best weapons in the game and will hold on to it in the vast majority of games. Agreed. I've beaten the flagship twice as Stealth C using the starting weapons and either an ion II or a large laser charger. For the power cost it's a really efficient a...
by Captain_obvious
Thu May 15, 2014 7:09 am
Forum: Tips, Strategy & Guides
Topic: Ship Tier List [SPOILERS]
Replies: 117
Views: 302376

Re: Ship Tier List [SPOILERS]

3 Drone slots are somewhat relevant and helpful, though I find the Shield Drone quite weak even at 2 power; the 3-power version is garbage as far as I'm concerned. On it's own it's not great, but if you combine it with a Defense drone (ideally the Mk II, because it blocks lasers, ions and missiles)...
by Captain_obvious
Wed May 14, 2014 11:48 pm
Forum: Tips, Strategy & Guides
Topic: Ship Tier List [SPOILERS]
Replies: 117
Views: 302376

Re: Ship Tier List [SPOILERS]

Notable placements: I currently have Stealth B in low tier rather than bottom tier; Hacking+Glaive+Cloaking is incredibly powerful, and the subtle buffs (cheaper Shields, no Sector 1/2 Zoltan Bombers) are a relevant boost to the early game issues. Rock A descends further - it's a boarding ship that...
by Captain_obvious
Wed May 14, 2014 10:49 pm
Forum: Discussion
Topic: Flak is kind of overpowered you guys
Replies: 12
Views: 22777

Re: Flak is kind of overpowered you guys

Let's all be thankful the Flagship doesn't have a flak gun in any stage.