Search found 12 matches

by DrMrBlueX
Fri Feb 28, 2014 1:28 am
Forum: Mod Development
Topic: [MOD] Fleet Mod
Replies: 15
Views: 9637

Re: [MOD] Fleet Mod

GUYS! Unfortunately I have drawn farther away from FTL. It was nice knowing the game, getting experience on modding. I know I haven't really made much mods but this one is most likely my best idea so far. If you wish to continue it, here is the dropbox link. (includes folder with everything, extract...
by DrMrBlueX
Sun Feb 23, 2014 1:55 am
Forum: Mod Development
Topic: [MOD] Fleet Mod
Replies: 15
Views: 9637

Re: [MOD] Fleet Mod

Soon, yes. I will have to finalize some things before it's finished. I've just been a bit busy lately, tomorrow I might be able to finish it. I spent some time working on my other mod so I could learn some things about how to make custom weapons, which I still am not 100% able to do yet. Going to do...
by DrMrBlueX
Fri Feb 21, 2014 12:42 pm
Forum: Working Mods
Topic: Master Mod List
Replies: 269
Views: 940892

Re: Master Mod List

I would like my mods, F-15 Fighter and Federation Ion Assault/Ghost Ship to be added to the mod list. (I apologize if this is not the way to ask for my mods to be put on the list) Federation Ion Assault/Ghost Ship http://www.ftlgame.com/forum/viewtopic.php?f=11&t=23156 - Please mark the ship as ...
by DrMrBlueX
Thu Feb 20, 2014 5:05 pm
Forum: Mod Development
Topic: [MOD] Fleet Mod
Replies: 15
Views: 9637

Re: [MOD] Fleet Mod

Yeah I saw the Escort Duty mod which is one of the things that sparked the idea. I'll play around with things and see what I can come up with. I'm sick today so I got some time :) EDIT: Opened the Escort mod in Superluminal, which revealed how to make it so that you can go to other disconnected room...
by DrMrBlueX
Wed Feb 19, 2014 3:14 am
Forum: Working Mods
Topic: [SHIP] Ion Assault Ship / Ghost Ship
Replies: 0
Views: 3507

[SHIP] Ion Assault Ship / Ghost Ship

- Contents - 1. Introduction 2. Story 3. Pictures 4. General Info 5. Mod Compatibility 6. Download 7. Installation 8. Changelog 9. Credits - Introduction - Second ship I've made now. This one is a step up, I went through and compiled this "thing" and you may notice after you inspect it mo...
by DrMrBlueX
Wed Feb 19, 2014 2:48 am
Forum: Mod Development
Topic: [MOD] Fleet Mod
Replies: 15
Views: 9637

Re: [MOD] Fleet Mod

agigabyte wrote:They would all die when one is killed, interesting idea though.

Yeah I'm still debating about how that will work. Do they share the same hull, or what...

I suppose I will work on something and change things a long the way.
by DrMrBlueX
Wed Feb 19, 2014 2:43 am
Forum: Mod Development
Topic: [MOD] Fleet Mod
Replies: 15
Views: 9637

[MOD] Fleet Mod

Now that I know what making a ship is like, I got a new idea. I've been working with making player ships now, and I thought it would be could to play around with enemy ships. My idea here is to add some new possibilities into the game. Small fleets can be found now, and are going to be harder than s...
by DrMrBlueX
Tue Feb 18, 2014 9:23 pm
Forum: Mod Development
Topic: [SHIP] [WIP] Ghost Ship
Replies: 5
Views: 3284

Re: [SHIP] [WIP] Ghost Ship

... All missiles pierce shields...

Yeah I know, just giving direct stats for it.
by DrMrBlueX
Tue Feb 18, 2014 3:27 am
Forum: Mod Development
Topic: [SHIP] [WIP] Ghost Ship
Replies: 5
Views: 3284

Re: [SHIP] [WIP] Ghost Ship

Yeah I didn't expect this to be the first of its kind. Anyway I have an update on what it might look like: http://s28.postimg.org/md3nggxn1/thunder_base.png So I decided that there is a type B and a type A. The ship's name is Thunder, given because of its Ion weapons. Then Type B will bring in a mor...
by DrMrBlueX
Tue Feb 18, 2014 12:17 am
Forum: Mod Development
Topic: [SHIP] [WIP] Ghost Ship
Replies: 5
Views: 3284

[SHIP] [WIP] Ghost Ship

Hey guys, DrMrBlueX here. So I made a fighter today (http://www.ftlgame.com/forum/viewtopic.php?f=11&p=69024#p69024, check it out :D) and so now I have a general idea of how to make a ship. However, this is a lot different. This time I will be taking pieces and parts of existing ships to compile...