Search found 28 matches

by Treamayne
Fri May 10, 2019 2:24 am
Forum: Tips, Strategy & Guides
Topic: Difficult to Achieve..?
Replies: 2
Views: 1704

Re: Difficult to Achieve..?

Hello everyone,, Clash of the Titans. https://showbox.bio/ https://tutuapp.uno/ https://vidmate.vet/ It seems it's easier to have back-to-back 6000+ point runs than to destroy 15 rock ships in a run. I reckon you need 3 Rock sectors to guarantee that number. Any hints? Pirate sectors can also yield...
by Treamayne
Fri May 10, 2019 1:27 am
Forum: Discussion
Topic: This god damn 'Distant Friends' achievement
Replies: 1
Views: 827

Re: This god damn 'Distant Friends' achievement

At the start of each board, before you even deploy your mechs, consciously check each mountain and/or ice tile for a crack and the beacon light. Of the dozen or so times I have seen the Distant Friends pod, at least 75% of them have been on a tile that was already cracked before the round began (rat...
by Treamayne
Mon Jun 04, 2018 10:27 am
Forum: Discussion
Topic: Can this game be on Google Play?
Replies: 2
Views: 3876

Re: Can this game be on Google Play?

I, too, refuse to use Steam for anything. You do not need Steam for FTL or ITB on PC. You can purchase direct from Good Old Games (gog.com). They have an install manager if you like using them (Galaxy), but it is not required. It's not Google Play, but at least it gets the games on PC without Steam....
by Treamayne
Tue Apr 24, 2018 10:04 am
Forum: Technical Support and Bugs
Topic: Secret Pilot has trouble getting EXP
Replies: 2
Views: 3701

Re: Secret Pilot has trouble getting EXP

Spoilers if you haven't unlocked the secret pilots! I noticed that when Kazaaak gets a kill with his ability, he doesn't get the full experience, but rather it's shared between all pilots like with environmental kills. This is annoying because he is often put in support Mechs which don't have power...
by Treamayne
Sun Apr 22, 2018 11:48 am
Forum: Technical Support and Bugs
Topic: [Suggestion] It should be possible to pull/push and shield time pods
Replies: 2
Views: 1773

Re: [Suggestion] It should be possible to pull/push and shield time pods

Most Vek attacks won't even affect the pod anyway (e.g. firefly shots go right over it), only a mech attack or mech action moving a vek onto the time pod can destroy it. Found out when I realized it was a bit more difficult than expected to get the Chronophobia achievement (Finish 3 Corporate Island...
by Treamayne
Tue Apr 17, 2018 9:36 am
Forum: Discussion
Topic: Should XP be awarded for actions that don't damage or kill the enemy?
Replies: 7
Views: 4875

Re: Should XP be awarded for actions that don't damage or kill the enemy?

Or the amount of XP needed to level up increases. I think I would prefer this over decreasing the amount per Vek, as I really like the symmetry of 1 HP per health point. Other options I thought of (just spit-balling ideas for discussion) is instead of having RNG distribute XP from Vek that die outs...
by Treamayne
Mon Apr 16, 2018 10:28 pm
Forum: Discussion
Topic: Should XP be awarded for actions that don't damage or kill the enemy?
Replies: 7
Views: 4875

Re: Should XP be awarded for actions that don't damage or kill the enemy?

My strategy is to put whatever fully leveled pilot "time shifted" from my last run into the Science mech, so I don't have to worry that it gets no XP. But that doesn't seem like it should be a "feature." So, I agree that it might be nice for actions to award XP. Even if that is j...
by Treamayne
Wed Apr 11, 2018 11:45 am
Forum: Discussion
Topic: [Suggestion] Perfect Island Grid Reward should be +3 Defense
Replies: 5
Views: 5457

Re: [Suggestion] Perfect Island Grid Reward should be +3 Defense

Even if the energy reward was 4, I would take the pilot. More rep = more power cores = better stuff = less power loss. But with a reward above 2, it can be situational. For example, if you go into the choice with 6 rep, nabbing a pilot will only get you 2 more. But you need 9 for another core, not ...
by Treamayne
Sat Apr 07, 2018 11:16 am
Forum: Tips, Strategy & Guides
Topic: Into The Breach Archievements Guide <WIP>
Replies: 2
Views: 12213

Re: Into The Breach Archievements Guide <WIP>

Global Victories - These are fairly straight-forward, no tips really necessary. Victory Beat the game (any length) Hard Victory Beat the game on Hard (any length) Adaptable Victory Beat the game at least once per length (2, 3, & 4 Islands secured) Squads Victory Beat the game with 4 different S...