Search found 18 matches

by Bomaz
Sun Jun 24, 2012 3:25 am
Forum: Discussion
Topic: [Dumbass] Beamed an away party to an unmanned ship...
Replies: 14
Views: 8126

Re: [Dumbass] Beamed an away party to an unmanned ship...

It is doable with an upgraded teleporter (I also preffer to use rockmen for this)
by Bomaz
Wed Jun 20, 2012 1:10 am
Forum: Discussion
Topic: [Suggestion] Display Loot x10 instead of :10
Replies: 3
Views: 2290

Re: [Suggestion] Display Loot x10 instead of :10

Or

Missiles: 10
Fuel: 5
Drones: 3
by Bomaz
Sun Jun 17, 2012 4:04 pm
Forum: Discussion
Topic: What is your favorite tactic for repelling boarders?
Replies: 11
Views: 7818

Re: What is your favorite tactic for repelling boarders?

Trigeminal wrote:I do the same thing, except I open the outer doors too. This forces them to fight, while losing oxygen (and hp). I usually keep someone flying (if 4 or more), so I shut the cockpit.


Note: all other doors includes outer doors
by Bomaz
Sun Jun 17, 2012 2:54 pm
Forum: Discussion
Topic: What is your favorite tactic for repelling boarders?
Replies: 11
Views: 7818

What is your favorite tactic for repelling boarders?

When attacked with a large number of boarders (especially when not fighting a ship) I hide everyone in the medbay (and possibly an adjacent room) and open all the other doors. Then the enemy comes to me rather quickly without damaging my systems and killing my people in the medbay is almost impossib...
by Bomaz
Sun Jun 17, 2012 12:36 am
Forum: Discussion
Topic: Anyone unlocked all the ships *Contains Spoilers*
Replies: 83
Views: 58830

Re: Anyone unlocked all the ships *Contains Spoilers*

Does anyone have the mantis ship?
by Bomaz
Sun Jun 17, 2012 12:27 am
Forum: Discussion
Topic: Beta Feedback: Tweak final scenario story
Replies: 3
Views: 3011

Re: Beta Feedback: Tweak final scenario story

I support this
by Bomaz
Fri Jun 15, 2012 4:16 pm
Forum: Discussion
Topic: Teleporters, Boarding, and you.
Replies: 4
Views: 4105

Re: Teleporters, Boarding, and you.

1. Wouldn't be fun if the roles were reversed, i.e. your crew died with no way to save them without a charged teleporter, so thats out

2. Agree with the above

3. Not really fun if using a subsystem means risking death for crew. Then you don't want the system in favor of something that works.
by Bomaz
Fri Jun 15, 2012 4:04 pm
Forum: Discussion
Topic: Suggestion: Increase repair speed after a battle.
Replies: 16
Views: 10354

Re: Suggestion: Increase repair speed after a battle.

With no ongoing fire or similar hazards one should just have the ship auto-repair (possibly put it as an option in the menu).

Likewise I feel crew should automaticly be teleported onboard after the enemy ship's crew is dead (assuming no hazards or fires onboard that ship of course)
by Bomaz
Thu Jun 14, 2012 10:20 am
Forum: Discussion
Topic: Suggestion: full screen mode
Replies: 5
Views: 4540

Re: Suggestion: full screen mode

Ok, I missed that. Thank you and congrats on an excellent game.
by Bomaz
Thu Jun 14, 2012 10:10 am
Forum: Discussion
Topic: Suggestion: full screen mode
Replies: 5
Views: 4540

Suggestion: full screen mode

I would really like to use more than half the screen for the game so being able to maximize the window would be much appriciated