Search found 8 matches
- Tue Aug 18, 2015 5:19 pm
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4975536
Re: FTL Captain's Edition 1.279/Inf 1.267/EL 1.275
When i try to play Endless CE it works perfectly fine but when i choose to jump to a new sector it doesnt give me the option to continue traveling through space or going closer to the federation base. So did Sleeper just remove the options in an update or i just messed up installing CE
- Sat Aug 15, 2015 4:00 pm
- Forum: Mod Development
- Topic: Weapon Art
- Replies: 3
- Views: 2162
Re: Weapon Art
If the bottom one is the one you created... who created the other ones? (I notice some vanilla there but others are not so quite vanilla) Sorry to confuse you, the 4 top ones I spliced I just showed the vanilla ones to show which ones i spliced together ex. Vulcan and Artemis made the big missile l...
- Sat Aug 15, 2015 1:42 am
- Forum: Mod Development
- Topic: Weapon Art
- Replies: 3
- Views: 2162
Weapon Art
So, this is my first take at splicing weapons and just creating a new one. The bottom weapon is the one I created. http://s21.postimg.org/ut2wel8iv/Spliced_Weapons.png Feel free to give me tips and your opinions on how I did. p.s idk where to put this post i thought this was the most valid area
- Wed Mar 11, 2015 9:43 pm
- Forum: Mod Development
- Topic: [WIP] MLAS Weapons pack v.??? Railguns, photocasters, & Back from the dead!
- Replies: 45
- Views: 21024
Re: [WIP] MLAS Weapons pack! Railguns, Gemini lasers & More!
For the railguns i think it'd be cool if the actual laser would form in a little ball then shoot out kinda like its charging up and creating the laser, if you get what i mean
- Sun May 04, 2014 5:10 pm
- Forum: Mod Development
- Topic: [Question] Drone Power Surge
- Replies: 2
- Views: 1885
[Question] Drone Power Surge
Can the drone power surge be a aspect to a ship like it replaces the artillery beam.Is it possible if so please create a
mod for it i love the drone aspect of the game
mod for it i love the drone aspect of the game

- Sat Apr 26, 2014 11:44 pm
- Forum: Working Mods
- Topic: [SHIP] Beam Ship
- Replies: 1
- Views: 3428
[SHIP] Beam Ship
This is my first every ship created made because i was bored. I know the starting weapons are overpowered so it should be played with other mods that make it more challenging like infinite space cause of the mini bosses and stuff. It doesnt have gibs and im pretty sure the mini ship is messed up for...
- Sat Apr 26, 2014 5:11 pm
- Forum: Working Mods
- Topic: [Save Manager] FTL Homeworld AE -v3.1
- Replies: 152
- Views: 139842
Re: [Save Manager] FTL Homeworld v2.1
Can someone post a download for the HomeWorld.sav file cause i dont have one and it doesnt create one for me.
- Thu May 02, 2013 9:10 pm
- Forum: Mod Development
- Topic: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
- Replies: 1169
- Views: 1051184
Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
HELP!!!
On the mod manager when I click patch on the C:\Windows\py.exe it says this
IOERROR: [errno 13] Permission denied: 'C:/Program files (x86)/ftl/resources\\data.dat.bak'
By the way im not so technical
On the mod manager when I click patch on the C:\Windows\py.exe it says this
IOERROR: [errno 13] Permission denied: 'C:/Program files (x86)/ftl/resources\\data.dat.bak'
By the way im not so technical