Search found 5 matches

by leycec
Fri Apr 05, 2013 11:36 pm
Forum: Working Mods
Topic: Balanced Arsenal Mod 1.2/1.12b
Replies: 60
Views: 77565

Re: Balanced Arsenal Mod

Thanks for the great feedback! A new version is up and it validates correctly with Grognack's now. That validate button sure is a great feature, might use that excessively in the future. ;) (Still get one error message for dashes in bluprints.xml that shouldn’t touch, but cant manage to find where ...
by leycec
Fri Apr 05, 2013 5:04 am
Forum: Working Mods
Topic: Balanced Arsenal Mod 1.2/1.12b
Replies: 60
Views: 77565

Re: Balanced Arsenal Mod

Oh, bloody hell. You duplicated events, as well. The following five events are duplicates of events already defined by FTL itself: * ASTEROID_EXPLORE and PIRATE_CIVILIAN_BEACON in "data/events.xml.append". * NEBULA_SLUG_CHOOSE_DEATH , NEBULA_SLUG_DOORS , and NEBULA_SLUG_OXYGEN in "da...
by leycec
Fri Apr 05, 2013 1:18 am
Forum: Working Mods
Topic: Balanced Arsenal Mod 1.2/1.12b
Replies: 60
Views: 77565

Re: Balanced Arsenal Mod

Thanks for the quick audio fix. Due to your inordinantly awesome graphics work, I decided to brutally hunt down and eviscerate the rest of your XML errors. (May they rest in pieces.) Three popped up. The first is line 19 of "data/events_slug.xml.append", which should read: </choice> Rather...
by leycec
Tue Apr 02, 2013 10:52 pm
Forum: Working Mods
Topic: [MOD] DronesPlus 0.7.8
Replies: 45
Views: 90591

Re: [MOD] DronesPlus 0.7.7

Fantastic imagery and implementation, karmos. Nonetheless, I do have balance concerns – especially, as prior posters have commented, with the ion and missile drones. Given their relatively high rates of fire (in the case of the 4-power versions), low power consumption (in the case of the 2-power ver...
by leycec
Mon Apr 01, 2013 5:59 am
Forum: Working Mods
Topic: Balanced Arsenal Mod 1.2/1.12b
Replies: 60
Views: 77565

Re: Balanced Arsenal Mod

Fantastically thematic imagery, as others have noted. I'm (pleasantly) astonished you're not the author of Diversity ! Given the mechanical similarities and explicit compatibility, perhaps liakad and you might contemplate a weapons megamod together? Unfortunately, after patching with Grognak's Mod M...