Search found 3 matches

by thebreadcat
Mon Sep 24, 2012 2:02 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL: Overdrive
Replies: 421
Views: 217068

Re: [MOD][WIP] FTL: Overdrive

Vaughner wrote:So I just pulled the repo to take a look and see it's in C#? How is that going to work for those of us with Mac's or with Linux?


http://www.mono-project.com/ maybe?
by thebreadcat
Sun Sep 23, 2012 8:18 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL: Overdrive
Replies: 421
Views: 217068

Re: [MOD][WIP] FTL: Overdrive

Multiplayer is something I've been thinking about and is entirely possible, but is something I'll be ignoring until everything else is working correctly. I'm thinking multi-ship battles + coop. Well I was meaning that since it's open source that it would be something I would put into the engine. I ...
by thebreadcat
Sun Sep 23, 2012 7:30 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL: Overdrive
Replies: 421
Views: 217068

Re: [MOD][WIP] FTL: Overdrive

I am all over this! My fingers have been itching to do some Lua scripting, and I really wanted real mod support for FTL. But since they aren't going to implement that, this will be the solution :D And if it's open source that's just going to be even more awesome. I might try to implement some online...