Search found 59 matches

by DauntlessK
Mon Nov 30, 2015 6:36 pm
Forum: Mod Development
Topic: Warhammer 40k - Battlefleet Gothic Mod -New Screens!-
Replies: 41
Views: 57808

Re: Warhammer 40k - Battlefleet Gothic Mod -New Screens!-

I'm a bit disappointed I didn't finish this. Strongly considering fleshing this out to at the very least reskin everything to the warhammer 40k universe. The idea of appropriate ships and races is nothing short of awesome to me.
by DauntlessK
Thu Feb 28, 2013 3:21 am
Forum: Mod Development
Topic: [MOD][WIP]The Halo Mod Updated V1.0.1 Feb 23
Replies: 63
Views: 68708

Re: [MOD][WIP]The Halo Mod Updated V1.0.1 Feb 23

Yeah I was going to redo races but I'm not that good at art... *hint hint* I do think that I will leave it as a top down view even though it is actually a side view. Redoing all the pictures like that would be really hard. And as you said, the no oxygen stripes wouldn't work for longer rooms. I tho...
by DauntlessK
Wed Feb 27, 2013 8:58 pm
Forum: Mod Development
Topic: Warhammer 40k - Battlefleet Gothic Mod -New Screens!-
Replies: 41
Views: 57808

Re: Warhammer 40k - Battlefleet Gothic Mod -New Screens!-

Very nice so far. A question or two though; by showing off the weapons, do you mean their names/power consumption? I ask because, as far as I can tell, the designs are copies of other weapons. Also, are the long poles on either side just decoration or something weapon related? I feel like I'm missi...
by DauntlessK
Wed Feb 27, 2013 6:12 pm
Forum: Mod Development
Topic: [MOD][WIP]The Halo Mod Updated V1.0.1 Feb 23
Replies: 63
Views: 68708

Re: [MOD][WIP]The Halo Mod Updated V1.0.1 Feb 23

Also, I wanted to suggest, since you're doing a side view layout, maybe you could look into redoing the race pictures (I am pretty sure you said you are anyway, to replace them with halo-themed races) so that they appear as a side view instead of from above, as well as laying out the ship in a way t...
by DauntlessK
Wed Feb 27, 2013 5:32 am
Forum: Mod Development
Topic: Warhammer 40k - Battlefleet Gothic Mod -New Screens!-
Replies: 41
Views: 57808

Re: Warhammer 40k - Battlefleet Gothic Mod -New Screens!-

New screenshots!! Take a look! :D

Weapons, as I said, aren't final, I'm just showing them off a tiny bit. Still testing them out.
by DauntlessK
Wed Feb 27, 2013 5:31 am
Forum: Mod Development
Topic: Warhammer 40k - Battlefleet Gothic Mod -New Screens!-
Replies: 41
Views: 57808

Re: Warhammer 40k - Battlefleet Gothic Mod -New Screens!-

Hey not a problem. Like I said, I definitely have problems when it comes to wanting to do way more than is possible. Time will tell whether the more advanced things I want to do will come, as you have pointed out, some won't be possible without outside help, aka overdrive or waiting until FTL 2. Wit...
by DauntlessK
Wed Feb 27, 2013 12:06 am
Forum: Mod Development
Topic: [MOD][WIP] FTL: Overdrive
Replies: 421
Views: 234211

Re: [MOD][WIP] FTL: Overdrive

Is there a way to somehow, "unpack" or decompile FTL.exe to edit it? From what I understand, it is possible to decompile an .exe and there are a few decompilers out there to do it. But each one will do it differently as it needs to make assumptions on a lot of different things, and even t...
by DauntlessK
Mon Feb 25, 2013 9:28 pm
Forum: Indie Games
Topic: Aurora Rising - An FTL inspired space RPG
Replies: 3
Views: 3932

Re: Aurora Rising - An FTL inspired space RPG

Awesome! I am excited for this already! Thanks for sharing!
by DauntlessK
Mon Feb 25, 2013 8:45 pm
Forum: Working Mods
Topic: [SHIP] Escort Duty
Replies: 49
Views: 83239

Re: [SHIP] Escort Duty

Cool idea! I will try this soon! And I see what you mean by what the doors actually are in-game. Thanks
by DauntlessK
Mon Feb 25, 2013 8:21 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL Infinite Space
Replies: 1051
Views: 937965

Re: [MOD][WIP] FTL Infinite Space

Daunt, Mini-bosses become hostile when your shields are at three or above and your engines are at four or above. Hope this helps, Queezi I don't remember, but I feel like I did have those upgraded. I'm pretty sure, especially since you start at 2 shields and I went through at least 5 sectors. Thank...