Search found 21 matches

by McLovin
Thu Feb 21, 2013 1:20 am
Forum: Working Mods
Topic: [SHIP] The Kingfisher 1.1 (Updated DL links 27/05/13)
Replies: 16
Views: 22970

Re: [MOD][WIP] The Kingfisher

Thanks again, Badger <33
by McLovin
Wed Feb 20, 2013 11:47 am
Forum: Working Mods
Topic: [SHIP] The Pacifist
Replies: 33
Views: 23065

Re: [SHIP] The Pacifist

BrenTenkage wrote:http://www.youtube.com/watch?v=aTT7Z36dm0c&feature=youtu.be

Well that was fun


Glad you had fun :)
by McLovin
Tue Feb 19, 2013 9:11 pm
Forum: Working Mods
Topic: [SHIP] The Pacifist
Replies: 33
Views: 23065

Re: [SHIP] The Pacifist

BadgersCanSpace wrote:
Ginger Dragon wrote:I also love the splicing you did to get the ships image, looks awesome!


That was me :D No splicing involved, all done by hand on photoshop :P


Yep, loev u bby<3
by McLovin
Tue Feb 19, 2013 11:14 am
Forum: Working Mods
Topic: [SHIP] The Pacifist
Replies: 33
Views: 23065

Re: [SHIP] The Pacifist

Ginger Dragon wrote:Here's the Let's Play I did. Incase you wanted to see the full playthrough.
http://www.youtube.com/watch?v=1LJ_hXZET8s


Great playthrough :). Thanks :D.

Balance wise, how do you guys think it is? Overpowered?
by McLovin
Tue Feb 19, 2013 4:23 am
Forum: Working Mods
Topic: [SHIP] The Pacifist
Replies: 33
Views: 23065

Re: [SHIP] The Pacifist

Hm, alright. Thank you :D. What do you mean by set it's slide to 'No' exactly? <mount x="300" y="259" rotate="false" mirror="false" gib="6" slide="no"/> setting slide to "no" means that it will not move when it is powered. http:/...
by McLovin
Tue Feb 19, 2013 3:44 am
Forum: Working Mods
Topic: [SHIP] The Pacifist
Replies: 33
Views: 23065

Re: [SHIP] The Pacifist

How the hell did I miss that? I don't know how to fix the artillery beam bug, but I'll get the other 2 stat :). The artillery beam is actually a very simple fix. Although its not listed as a weapon on the weapon bar, the Vindicator Beam uses a weapon mount, however, your ship only has three mounts ...
by McLovin
Tue Feb 19, 2013 3:13 am
Forum: Working Mods
Topic: [SHIP] The Pacifist
Replies: 33
Views: 23065

Re: [SHIP] The Pacifist

Just finished the Let's Play, should be up in an hour or two. I'll edit this message with the link when its ready. Overall, its a really good boarding ship, I love it! =D I also love the splicing you did to get the ships image, looks awesome! There were three VERY noticable bugs however. https://sp...
by McLovin
Mon Feb 18, 2013 4:01 pm
Forum: Mod Development
Topic: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
Replies: 775
Views: 413238

Re: [Tool] FTL Ship Editor: Superluminal - b18-2-13

New version is ready, however is still requires testing; I give no guarantee it won't crash or that everything will work properly (though it seems to be alright, as far as I tested), so I went all fancy and gave it a beta designation. Changes: ⋅  Changed - Port to new drawing system - it ...
by McLovin
Mon Feb 18, 2013 3:56 pm
Forum: Working Mods
Topic: [SHIP] The Pacifist
Replies: 33
Views: 23065

Re: [SHIP] The Pacifist

Someone64 wrote:I was really hoping that this would be a ship more suitable for a pacifist run. Oh well. It's actually quite nice.


I can make a modified actual pacifist version for you if you want.
by McLovin
Mon Feb 18, 2013 2:08 am
Forum: Stories & Storytelling
Topic: FTL 3 word story.
Replies: 49
Views: 37987

Re: FTL 3 word story.

this story sucks