Search found 6 matches

by Superblues1
Tue Jan 08, 2013 7:15 pm
Forum: Mod Development
Topic: [MOD]-[WIP] Playable rebel flagship and Federation Flagship
Replies: 25
Views: 45073

Re: [MOD]-[WIP] Playable Rebel Flagship

Right, winRAR will open it if you click on it since .ftl files are just renamed .zip files. But if you're trying to open the mod file you downloaded, you're doing it wrong - just throw the downloaded file in /mods. Your computer is probably set up to automatically open archives it downloads. Ignore...
by Superblues1
Mon Jan 07, 2013 7:19 pm
Forum: Mod Development
Topic: [MOD]-[WIP] Playable rebel flagship and Federation Flagship
Replies: 25
Views: 45073

Re: [MOD]-[WIP] Playable Rebel Flagship

Baldwebby360 wrote:The file should of downloaded as a ftl to begin with?
Are you sure you did not un pack it?


Oh right. When i downloaded it, it came up in winRAR. Which meant that when i open it up, it has 2 files (data & img) Do you know how i can prevent it from doing that?
by Superblues1
Mon Jan 07, 2013 7:13 pm
Forum: Mod Development
Topic: [PLACE ANY MOD SUGGESTIONS HERE] FTL:Faster Than Light
Replies: 3
Views: 2290

Re: [PLACE ANY MOD SUGGESTIONS HERE] FTL:Faster Than Light

Seems solid i will start work on That tomorrow What are looking for in crew race ship design ect. Sort of a mantis type thing prehaps for now i will use the mantis bomber png. Yh the mantis bomber will be fine, maybe start of with 2 mantis and a engi/human. You can decide on what you feel would be ...
by Superblues1
Sun Jan 06, 2013 2:32 pm
Forum: Mod Development
Topic: [PLACE ANY MOD SUGGESTIONS HERE] FTL:Faster Than Light
Replies: 3
Views: 2290

[PLACE ANY MOD SUGGESTIONS HERE] FTL:Faster Than Light

Hello, I wanted to create this thread purely because i am not a modder myself but have ideas of what to do for mods. Im sure there are many FTL players out there that have the same dilema. So hopefully this thread will be looked upon any modders out there who feel they can help provide us "non-...
by Superblues1
Sun Jan 06, 2013 2:19 pm
Forum: Working Mods
Topic: [MOD] Ghosts (v0.2)
Replies: 16
Views: 50061

Re: [MOD] Ghosts (v0.2)

When i saw the title ghosts, i then came up with an idea that i suspect to be impossible to do. That idea is that when your normal humans die, they come back as ghosts lol. That would be cool but too good.
by Superblues1
Sun Jan 06, 2013 2:10 pm
Forum: Mod Development
Topic: [MOD]-[WIP] Playable rebel flagship and Federation Flagship
Replies: 25
Views: 45073

Re: [MOD]-[WIP] Playable Rebel Flagship

I've seen the video of this mod and i really want to try it out for the hell of it since i have unlocked all of the ships and there second layouts. I do have just one problem, i am new to modding FTL and i only know how to install mods that have 1 .ftl file. I am currently unsure on how to install m...